From ee61ec2c39e6db53c56e7ac761a2223d99f06908 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Sun, 2 May 2021 01:50:27 +0200 Subject: shader: Optimize NVN Fallthrough --- src/shader_recompiler/backend/spirv/emit_context.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/shader_recompiler/backend/spirv') diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 549df0d4b..be88b76f7 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -840,6 +840,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) { AddLabel(); const size_t num_buffers{info.storage_buffers_descriptors.size()}; for (size_t index = 0; index < num_buffers; ++index) { + if (!info.nvn_buffer_used[index]) { + continue; + } const auto& ssbo{info.storage_buffers_descriptors[index]}; const Id ssbo_addr_cbuf_offset{Const(ssbo.cbuf_offset / 8)}; const Id ssbo_size_cbuf_offset{Const(ssbo.cbuf_offset / 4 + 2)}; -- cgit v1.2.3