From a63e17566ab32ab05d784f465ef38a7f3f3db919 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 29 Jan 2023 13:47:30 -0500 Subject: spirv: Fix TXQ with MSAA textures --- src/shader_recompiler/backend/spirv/spirv_emit_context.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/shader_recompiler/backend/spirv/spirv_emit_context.h') diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index dbc5c55b9..768a4fbb5 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -35,6 +35,7 @@ struct TextureDefinition { Id pointer_type; Id image_type; u32 count; + bool is_multisample; }; struct TextureBufferDefinition { -- cgit v1.2.3