From 6674637853009115833e132efce19c8e210f0471 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 27 May 2021 20:37:56 -0400 Subject: glsl: remove unused headers --- src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp index 187677878..aebdf8a3a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp @@ -5,10 +5,7 @@ #include #include "shader_recompiler/backend/glsl/emit_context.h" -#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" -#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/ir/value.h" -#include "shader_recompiler/profile.h" namespace Shader::Backend::GLSL { void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, -- cgit v1.2.3