From e7c8f8911f38b29c0725b76db75ce6d6d857c5f9 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 10 Jun 2021 00:01:56 -0400 Subject: glsl: Implement SampleId and SetSampleMask plus some minor refactoring of implementations --- .../backend/glsl/emit_glsl_not_implemented.cpp | 29 ---------------------- 1 file changed, 29 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index b292db9d4..f17a07955 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -124,14 +124,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) { NotImplemented(); } -void EmitSetSampleMask(EmitContext& ctx, std::string_view value) { - NotImplemented(); -} - -void EmitSetFragDepth(EmitContext& ctx, std::string_view value) { - ctx.Add("gl_FragDepth={};", value); -} - void EmitGetZFlag(EmitContext& ctx) { NotImplemented(); } @@ -164,27 +156,6 @@ void EmitSetOFlag(EmitContext& ctx) { NotImplemented(); } -void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU32x3("{}=gl_WorkGroupID;", inst); -} - -void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU32("{}=uint(gl_InvocationID);", inst); -} - -void EmitSampleId(EmitContext& ctx, IR::Inst& inst) { - NotImplemented(); -} - -void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) { - ctx.AddU1("{}=gl_HelperInvocation;", inst); -} - -void EmitYDirection(EmitContext& ctx, IR::Inst& inst) { - ctx.uses_y_direction = true; - ctx.AddF32("{}=gl_FrontMaterial.ambient.a;", inst); -} - void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { ctx.AddU1("{}=false;", inst); } -- cgit v1.2.3