From 2a713337165df4d5c4228458999a680e9ab65369 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 27 May 2021 22:28:33 -0400 Subject: glsl: Fix bindings, add some CC ops --- src/shader_recompiler/backend/glsl/emit_glsl_image.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_image.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp index 6b7f1eaad..c070fba0e 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp @@ -32,14 +32,13 @@ void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unuse if (info.has_lod_clamp) { throw NotImplementedException("Lod clamp samples"); } + const auto texture{Texture(ctx, info, index)}; if (!offset.IsEmpty()) { - throw NotImplementedException("Offset"); - } - if (info.type != TextureType::Color2D) { - throw NotImplementedException("Texture type: {}", info.type.Value()); + ctx.AddF32x4("{}=textureOffset({},{},ivec2({}));", inst, texture, coords, + ctx.reg_alloc.Consume(offset)); + } else { + ctx.AddF32x4("{}=texture({},{});", inst, texture, coords); } - const auto texture{Texture(ctx, info, index)}; - ctx.AddF32x4("{}=texture({},{});", inst, texture, coords); } void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst, -- cgit v1.2.3