From 75596c07e0fc1462c2a19484e168f4944c33d3d3 Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Fri, 4 Nov 2022 14:39:42 +0800 Subject: video_core: Fix SNORM texture buffer emulating error (#9001) --- src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp index 1be4a0f59..8e5e6cf1f 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp @@ -48,6 +48,10 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value) ctx.AddU64("{}=doubleBitsToUint64({});", inst, value); } +void EmitBitCastS32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) { + ctx.AddF32("{}=ftoi({});", inst, value); +} + void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) { NotImplemented(); } -- cgit v1.2.3