From 747b8556a4611791c1b0afbb500c77de57adfc54 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Fri, 4 Jun 2021 00:46:46 -0400 Subject: glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported --- src/shader_recompiler/backend/glsl/emit_context.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/shader_recompiler/backend/glsl/emit_context.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index ecc7335ba..76cf0bdf0 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -282,8 +282,10 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile void EmitContext::SetupExtensions(std::string&) { // TODO: track this usage header += "#extension GL_ARB_sparse_texture2 : enable\n" - "#extension GL_EXT_texture_shadow_lod : enable\n" "#extension GL_EXT_shader_image_load_formatted : enable\n"; + if (profile.support_gl_texture_shadow_lod) { + header += "#extension GL_EXT_texture_shadow_lod : enable\n"; + } if (info.uses_int64) { header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; } -- cgit v1.2.3