From 11f04f1022d0820a1fdba38221ecd38f19d86d9e Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sun, 4 Jul 2021 00:34:53 -0400 Subject: shader: Ignore global memory ops on devices lacking int64 support --- src/shader_recompiler/backend/glsl/emit_context.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_context.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp index 0dcdff152..e08d2d2eb 100644 --- a/src/shader_recompiler/backend/glsl/emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/emit_context.cpp @@ -378,7 +378,7 @@ void EmitContext::SetupExtensions() { if (info.uses_shadow_lod && profile.support_gl_texture_shadow_lod) { header += "#extension GL_EXT_texture_shadow_lod : enable\n"; } - if (info.uses_int64) { + if (info.uses_int64 && profile.support_int64) { header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; } if (info.uses_int64_bit_atomics) { @@ -402,7 +402,7 @@ void EmitContext::SetupExtensions() { info.uses_subgroup_shuffles || info.uses_fswzadd) { header += "#extension GL_ARB_shader_ballot : enable\n" "#extension GL_ARB_shader_group_vote : enable\n"; - if (!info.uses_int64) { + if (!info.uses_int64 && profile.support_int64) { header += "#extension GL_ARB_gpu_shader_int64 : enable\n"; } if (profile.support_gl_warp_intrinsics) { @@ -539,7 +539,7 @@ void EmitContext::DefineHelperFunctions() { if (info.uses_atomic_s32_max) { header += "uint CasMaxS32(uint op_a,uint op_b){return uint(max(int(op_a),int(op_b)));}"; } - if (info.uses_global_memory) { + if (info.uses_global_memory && profile.support_int64) { header += DefineGlobalMemoryFunctions(); } if (info.loads_indexed_attributes) { -- cgit v1.2.3