From 0f795603fc04d873dfde99c795f3c1600ff2032c Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 26 Jan 2023 23:24:19 -0500 Subject: glasm: Add MS sampler types --- src/shader_recompiler/backend/glasm/emit_glasm.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm.cpp') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 0cb1e193e..fd4a61a4d 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -279,6 +279,8 @@ void SetupOptions(const IR::Program& program, const Profile& profile, header += "OPTION NV_internal;" "OPTION NV_shader_storage_buffer;" "OPTION NV_gpu_program_fp64;"; + // TODO: Enable only when MS is used + header += "OPTION NV_texture_multisample;"; if (info.uses_int64_bit_atomics) { header += "OPTION NV_shader_atomic_int64;"; } -- cgit v1.2.3