From 9e7b6622c25aa858b96bf0f1c7f94223a2f449a2 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 21 May 2021 02:12:32 -0300 Subject: shader: Split profile and runtime information in separate structs --- src/shader_recompiler/backend/glasm/emit_context.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend/glasm/emit_context.h') diff --git a/src/shader_recompiler/backend/glasm/emit_context.h b/src/shader_recompiler/backend/glasm/emit_context.h index e76ed1d7c..1f057fdd5 100644 --- a/src/shader_recompiler/backend/glasm/emit_context.h +++ b/src/shader_recompiler/backend/glasm/emit_context.h @@ -16,6 +16,7 @@ namespace Shader { struct Info; struct Profile; +struct RuntimeInfo; } // namespace Shader namespace Shader::Backend { @@ -31,7 +32,8 @@ namespace Shader::Backend::GLASM { class EmitContext { public: - explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_); + explicit EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, + const RuntimeInfo& runtime_info_); template void Add(const char* format_str, IR::Inst& inst, Args&&... args) { @@ -56,8 +58,8 @@ public: std::string code; RegAlloc reg_alloc{*this}; - const Info& info; const Profile& profile; + const RuntimeInfo& runtime_info; std::vector texture_buffer_bindings; std::vector image_buffer_bindings; -- cgit v1.2.3