From b904652d69fb3d3bf1918a7dd7f04bc049c9f460 Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Tue, 16 Aug 2022 23:13:05 +0200 Subject: yuzu_room: Remove dependency on core --- src/network/announce_multiplayer_session.h | 98 ++++++++++++++++++++++++++++++ 1 file changed, 98 insertions(+) create mode 100644 src/network/announce_multiplayer_session.h (limited to 'src/network/announce_multiplayer_session.h') diff --git a/src/network/announce_multiplayer_session.h b/src/network/announce_multiplayer_session.h new file mode 100644 index 000000000..db790f7d2 --- /dev/null +++ b/src/network/announce_multiplayer_session.h @@ -0,0 +1,98 @@ +// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include +#include +#include +#include +#include +#include "common/announce_multiplayer_room.h" +#include "common/common_types.h" +#include "common/thread.h" + +namespace Network { +class Room; +class RoomNetwork; +} // namespace Network + +namespace Core { + +/** + * Instruments AnnounceMultiplayerRoom::Backend. + * Creates a thread that regularly updates the room information and submits them + * An async get of room information is also possible + */ +class AnnounceMultiplayerSession { +public: + using CallbackHandle = std::shared_ptr>; + AnnounceMultiplayerSession(Network::RoomNetwork& room_network_); + ~AnnounceMultiplayerSession(); + + /** + * Allows to bind a function that will get called if the announce encounters an error + * @param function The function that gets called + * @return A handle that can be used the unbind the function + */ + CallbackHandle BindErrorCallback(std::function function); + + /** + * Unbind a function from the error callbacks + * @param handle The handle for the function that should get unbind + */ + void UnbindErrorCallback(CallbackHandle handle); + + /** + * Registers a room to web services + * @return The result of the registration attempt. + */ + WebService::WebResult Register(); + + /** + * Starts the announce of a room to web services + */ + void Start(); + + /** + * Stops the announce to web services + */ + void Stop(); + + /** + * Returns a list of all room information the backend got + * @param func A function that gets executed when the async get finished, e.g. a signal + * @return a list of rooms received from the web service + */ + AnnounceMultiplayerRoom::RoomList GetRoomList(); + + /** + * Whether the announce session is still running + */ + bool IsRunning() const; + + /** + * Recreates the backend, updating the credentials. + * This can only be used when the announce session is not running. + */ + void UpdateCredentials(); + +private: + void UpdateBackendData(std::shared_ptr room); + void AnnounceMultiplayerLoop(); + + Common::Event shutdown_event; + std::mutex callback_mutex; + std::set error_callbacks; + std::unique_ptr announce_multiplayer_thread; + + /// Backend interface that logs fields + std::unique_ptr backend; + + std::atomic_bool registered = false; ///< Whether the room has been registered + + Network::RoomNetwork& room_network; +}; + +} // namespace Core -- cgit v1.2.3