From 00834b84dd954f6aea2354e07de2054a99f53fa4 Mon Sep 17 00:00:00 2001 From: german77 Date: Mon, 20 Sep 2021 17:19:55 -0500 Subject: input_common: Rewrite mouse --- src/input_common/drivers/mouse.h | 77 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 src/input_common/drivers/mouse.h (limited to 'src/input_common/drivers/mouse.h') diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h new file mode 100644 index 000000000..e8355751a --- /dev/null +++ b/src/input_common/drivers/mouse.h @@ -0,0 +1,77 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#pragma once + +#include +#include + +#include "common/vector_math.h" +#include "input_common/input_engine.h" + +namespace InputCommon { + +enum class MouseButton { + Left, + Right, + Wheel, + Backward, + Forward, + Task, + Extra, + Undefined, +}; + +/** + * A button device factory representing a keyboard. It receives keyboard events and forward them + * to all button devices it created. + */ +class Mouse final : public InputCommon::InputEngine { +public: + explicit Mouse(const std::string input_engine_); + + /** + * Signals that mouse has moved. + * @param x the x-coordinate of the cursor + * @param y the y-coordinate of the cursor + * @param center_x the x-coordinate of the middle of the screen + * @param center_y the y-coordinate of the middle of the screen + */ + void MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y); + + /** + * Sets the status of all buttons bound with the key to pressed + * @param key_code the code of the key to press + */ + void PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button); + + /** + * Sets the status of all buttons bound with the key to released + * @param key_code the code of the key to release + */ + void ReleaseButton(MouseButton button); + + void ReleaseAllButtons(); + + std::vector GetInputDevices() const override; + std::string GetUIName(const Common::ParamPackage& params) const override; + +private: + void UpdateThread(std::stop_token stop_token); + void StopPanning(); + + const PadIdentifier identifier = { + .guid = Common::UUID{""}, + .port = 0, + .pad = 0, + }; + Common::Vec2 mouse_origin; + Common::Vec2 last_mouse_position; + Common::Vec2 last_mouse_change; + bool button_pressed; + int mouse_panning_timout{}; + std::jthread update_thread; +}; + +} // namespace InputCommon -- cgit v1.2.3