From ee847f8ff0b1b0aec39c1b78c010bc0c08a0a613 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 4 Jan 2024 20:37:43 -0600 Subject: hid_core: Move hid to it's own subproject --- src/hid_core/frontend/input_interpreter.h | 111 ++++++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 src/hid_core/frontend/input_interpreter.h (limited to 'src/hid_core/frontend/input_interpreter.h') diff --git a/src/hid_core/frontend/input_interpreter.h b/src/hid_core/frontend/input_interpreter.h new file mode 100644 index 000000000..3569aac93 --- /dev/null +++ b/src/hid_core/frontend/input_interpreter.h @@ -0,0 +1,111 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "common/common_types.h" + +namespace Core { +class System; +} + +namespace Core::HID { +enum class NpadButton : u64; +} + +namespace Service::HID { +class NPad; +} + +/** + * The InputInterpreter class interfaces with HID to retrieve button press states. + * Input is intended to be polled every 50ms so that a button is considered to be + * held down after 400ms has elapsed since the initial button press and subsequent + * repeated presses occur every 50ms. + */ +class InputInterpreter { +public: + explicit InputInterpreter(Core::System& system); + virtual ~InputInterpreter(); + + /// Gets a button state from HID and inserts it into the array of button states. + void PollInput(); + + /// Resets all the button states to their defaults. + void ResetButtonStates(); + + /** + * Checks whether the button is pressed. + * + * @param button The button to check. + * + * @returns True when the button is pressed. + */ + [[nodiscard]] bool IsButtonPressed(Core::HID::NpadButton button) const; + + /** + * Checks whether any of the buttons in the parameter list is pressed. + * + * @tparam HIDButton The buttons to check. + * + * @returns True when at least one of the buttons is pressed. + */ + template + [[nodiscard]] bool IsAnyButtonPressed() { + return (IsButtonPressed(T) || ...); + } + + /** + * The specified button is considered to be pressed once + * if it is currently pressed and not pressed previously. + * + * @param button The button to check. + * + * @returns True when the button is pressed once. + */ + [[nodiscard]] bool IsButtonPressedOnce(Core::HID::NpadButton button) const; + + /** + * Checks whether any of the buttons in the parameter list is pressed once. + * + * @tparam T The buttons to check. + * + * @returns True when at least one of the buttons is pressed once. + */ + template + [[nodiscard]] bool IsAnyButtonPressedOnce() const { + return (IsButtonPressedOnce(T) || ...); + } + + /** + * The specified button is considered to be held down if it is pressed in all 9 button states. + * + * @param button The button to check. + * + * @returns True when the button is held down. + */ + [[nodiscard]] bool IsButtonHeld(Core::HID::NpadButton button) const; + + /** + * Checks whether any of the buttons in the parameter list is held down. + * + * @tparam T The buttons to check. + * + * @returns True when at least one of the buttons is held down. + */ + template + [[nodiscard]] bool IsAnyButtonHeld() const { + return (IsButtonHeld(T) || ...); + } + +private: + std::shared_ptr npad; + + /// Stores 9 consecutive button states polled from HID. + std::array button_states{}; + + std::size_t previous_index{}; + std::size_t current_index{}; +}; -- cgit v1.2.3