From dc2c302a84e4757b00c22c4ee0d2e7897840dd38 Mon Sep 17 00:00:00 2001 From: t895 Date: Fri, 16 Feb 2024 21:07:03 -0500 Subject: config: Reset per-game profile name on load if empty --- src/frontend_common/config.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/frontend_common') diff --git a/src/frontend_common/config.cpp b/src/frontend_common/config.cpp index 2bebfeef9..95f8c8c36 100644 --- a/src/frontend_common/config.cpp +++ b/src/frontend_common/config.cpp @@ -138,6 +138,7 @@ void Config::ReadPlayerValues(const std::size_t player_index) { if (profile_name.empty()) { // Use the global input config player = Settings::values.players.GetValue(true)[player_index]; + player.profile_name = ""; return; } player.profile_name = profile_name; -- cgit v1.2.3