From fa4dc2cf427ddb464d73d532ba941513828b9b7a Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 21 Feb 2019 10:43:26 -0500 Subject: service/nvflinger: Move display specifics over to vi_display With the display and layer structures relocated to the vi service, we can begin giving these a proper interface before beginning to properly support the display types. This converts the display struct into a class and provides it with the necessary functions to preserve behavior within the NVFlinger class. --- src/core/hle/service/nvflinger/nvflinger.cpp | 53 +++++++------------ src/core/hle/service/nvflinger/nvflinger.h | 2 +- src/core/hle/service/vi/display/vi_display.cpp | 49 ++++++++++++++++++ src/core/hle/service/vi/display/vi_display.h | 72 +++++++++++++++++++++++++- 4 files changed, 141 insertions(+), 35 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index b5d452db1..6cc31050f 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -28,9 +28,13 @@ namespace Service::NVFlinger { constexpr std::size_t SCREEN_REFRESH_RATE = 60; constexpr u64 frame_ticks = static_cast(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE); -NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) - : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}}, - core_timing{core_timing} { +NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} { + displays.emplace_back(0, "Default"); + displays.emplace_back(1, "External"); + displays.emplace_back(2, "Edid"); + displays.emplace_back(3, "Internal"); + displays.emplace_back(4, "Null"); + // Schedule the screen composition events composition_event = core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) { @@ -55,13 +59,14 @@ std::optional NVFlinger::OpenDisplay(std::string_view name) { // TODO(Subv): Currently we only support the Default display. ASSERT(name == "Default"); - const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.name == name; }); + const auto itr = + std::find_if(displays.begin(), displays.end(), + [&](const VI::Display& display) { return display.GetName() == name; }); if (itr == displays.end()) { return {}; } - return itr->id; + return itr->GetID(); } std::optional NVFlinger::CreateLayer(u64 display_id) { @@ -71,12 +76,10 @@ std::optional NVFlinger::CreateLayer(u64 display_id) { return {}; } - ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment"); - const u64 layer_id = next_layer_id++; const u32 buffer_queue_id = next_buffer_queue_id++; auto buffer_queue = std::make_shared(buffer_queue_id, layer_id); - display->layers.emplace_back(layer_id, buffer_queue); + display->CreateLayer(layer_id, buffer_queue); buffer_queues.emplace_back(std::move(buffer_queue)); return layer_id; } @@ -98,7 +101,7 @@ Kernel::SharedPtr NVFlinger::FindVsyncEvent(u64 display_i return nullptr; } - return display->vsync_event.readable; + return display->GetVSyncEvent(); } std::shared_ptr NVFlinger::FindBufferQueue(u32 id) const { @@ -112,7 +115,7 @@ std::shared_ptr NVFlinger::FindBufferQueue(u32 id) const { VI::Display* NVFlinger::FindDisplay(u64 display_id) { const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.id == display_id; }); + [&](const VI::Display& display) { return display.GetID() == display_id; }); if (itr == displays.end()) { return nullptr; @@ -124,7 +127,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) { const VI::Display* NVFlinger::FindDisplay(u64 display_id) const { const auto itr = std::find_if(displays.begin(), displays.end(), - [&](const VI::Display& display) { return display.id == display_id; }); + [&](const VI::Display& display) { return display.GetID() == display_id; }); if (itr == displays.end()) { return nullptr; @@ -140,14 +143,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) { return nullptr; } - const auto itr = std::find_if(display->layers.begin(), display->layers.end(), - [&](const VI::Layer& layer) { return layer.id == layer_id; }); - - if (itr == display->layers.end()) { - return nullptr; - } - - return &*itr; + return display->FindLayer(layer_id); } const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { @@ -157,29 +153,20 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const { return nullptr; } - const auto itr = std::find_if(display->layers.begin(), display->layers.end(), - [&](const VI::Layer& layer) { return layer.id == layer_id; }); - - if (itr == display->layers.end()) { - return nullptr; - } - - return &*itr; + return display->FindLayer(layer_id); } void NVFlinger::Compose() { for (auto& display : displays) { // Trigger vsync for this display at the end of drawing - SCOPE_EXIT({ display.vsync_event.writable->Signal(); }); + SCOPE_EXIT({ display.SignalVSyncEvent(); }); // Don't do anything for displays without layers. - if (display.layers.empty()) + if (!display.HasLayers()) continue; // TODO(Subv): Support more than 1 layer. - ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported"); - - VI::Layer& layer = display.layers[0]; + VI::Layer& layer = display.GetLayer(0); auto& buffer_queue = layer.buffer_queue; // Search for a queued buffer and acquire it diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 2e000af91..4741b1363 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -28,7 +28,7 @@ class Module; } // namespace Service::Nvidia namespace Service::VI { -struct Display; +class Display; struct Layer; } // namespace Service::VI diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp index a108e468f..4d77c3353 100644 --- a/src/core/hle/service/vi/display/vi_display.cpp +++ b/src/core/hle/service/vi/display/vi_display.cpp @@ -2,8 +2,12 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include +#include + #include +#include "common/assert.h" #include "core/core.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/service/vi/display/vi_display.h" @@ -19,4 +23,49 @@ Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} { Display::~Display() = default; +Layer& Display::GetLayer(std::size_t index) { + return layers.at(index); +} + +const Layer& Display::GetLayer(std::size_t index) const { + return layers.at(index); +} + +Kernel::SharedPtr Display::GetVSyncEvent() const { + return vsync_event.readable; +} + +void Display::SignalVSyncEvent() { + vsync_event.writable->Signal(); +} + +void Display::CreateLayer(u64 id, std::shared_ptr buffer_queue) { + // TODO(Subv): Support more than 1 layer. + ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment"); + + layers.emplace_back(id, std::move(buffer_queue)); +} + +Layer* Display::FindLayer(u64 id) { + const auto itr = std::find_if(layers.begin(), layers.end(), + [id](const VI::Layer& layer) { return layer.id == id; }); + + if (itr == layers.end()) { + return nullptr; + } + + return &*itr; +} + +const Layer* Display::FindLayer(u64 id) const { + const auto itr = std::find_if(layers.begin(), layers.end(), + [id](const VI::Layer& layer) { return layer.id == id; }); + + if (itr == layers.end()) { + return nullptr; + } + + return &*itr; +} + } // namespace Service::VI diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h index df44db306..22b831592 100644 --- a/src/core/hle/service/vi/display/vi_display.h +++ b/src/core/hle/service/vi/display/vi_display.h @@ -10,14 +10,84 @@ #include "common/common_types.h" #include "core/hle/kernel/writable_event.h" +namespace Service::NVFlinger { +class BufferQueue; +} + namespace Service::VI { struct Layer; -struct Display { +/// Represents a single display type +class Display { +public: + /// Constructs a display with a given unique ID and name. + /// + /// @param id The unique ID for this display. + /// @param name The name for this display. + /// Display(u64 id, std::string name); ~Display(); + Display(const Display&) = delete; + Display& operator=(const Display&) = delete; + + Display(Display&&) = default; + Display& operator=(Display&&) = default; + + /// Gets the unique ID assigned to this display. + u64 GetID() const { + return id; + } + + /// Gets the name of this display + const std::string& GetName() const { + return name; + } + + /// Whether or not this display has any layers added to it. + bool HasLayers() const { + return !layers.empty(); + } + + /// Gets a layer for this display based off an index. + Layer& GetLayer(std::size_t index); + + /// Gets a layer for this display based off an index. + const Layer& GetLayer(std::size_t index) const; + + /// Gets the readable vsync event. + Kernel::SharedPtr GetVSyncEvent() const; + + /// Signals the internal vsync event. + void SignalVSyncEvent(); + + /// Creates and adds a layer to this display with the given ID. + /// + /// @param id The ID to assign to the created layer. + /// @param buffer_queue The buffer queue for the layer instance to use. + /// + void CreateLayer(u64 id, std::shared_ptr buffer_queue); + + /// Attempts to find a layer with the given ID. + /// + /// @param id The layer ID. + /// + /// @returns If found, the Layer instance with the given ID. + /// If not found, then nullptr is returned. + /// + Layer* FindLayer(u64 id); + + /// Attempts to find a layer with the given ID. + /// + /// @param id The layer ID. + /// + /// @returns If found, the Layer instance with the given ID. + /// If not found, then nullptr is returned. + /// + const Layer* FindLayer(u64 id) const; + +private: u64 id; std::string name; -- cgit v1.2.3