From 899c8bb33094f43fbd8df9afb4ca84718ebac87e Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 17 Jul 2022 22:53:44 -0500 Subject: common: multiplayer: Use GameInfo type --- src/core/announce_multiplayer_session.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/core') diff --git a/src/core/announce_multiplayer_session.cpp b/src/core/announce_multiplayer_session.cpp index f8aa9bb0b..db9eaeac8 100644 --- a/src/core/announce_multiplayer_session.cpp +++ b/src/core/announce_multiplayer_session.cpp @@ -89,10 +89,10 @@ AnnounceMultiplayerSession::~AnnounceMultiplayerSession() { void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr room) { Network::RoomInformation room_information = room->GetRoomInformation(); std::vector memberlist = room->GetRoomMemberList(); - backend->SetRoomInformation( - room_information.name, room_information.description, room_information.port, - room_information.member_slots, Network::network_version, room->HasPassword(), - room_information.preferred_game, room_information.preferred_game_id); + backend->SetRoomInformation(room_information.name, room_information.description, + room_information.port, room_information.member_slots, + Network::network_version, room->HasPassword(), + room_information.preferred_game); backend->ClearPlayers(); for (const auto& member : memberlist) { backend->AddPlayer(member); -- cgit v1.2.3