From 1af6ae2f4804eaa8f727f3603f685c13bb209d10 Mon Sep 17 00:00:00 2001 From: ShizZy Date: Mon, 23 Sep 2013 21:50:41 -0400 Subject: added PPSSPP's file system directory module for game loading --- src/core/core.vcxproj | 3 + src/core/core.vcxproj.filters | 12 +++ src/core/src/file_sys/file_sys_directory.cpp | 133 +++++++++++++++++++++++++-- 3 files changed, 138 insertions(+), 10 deletions(-) (limited to 'src/core') diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj index 11e31c8f5..4ae1cb234 100644 --- a/src/core/core.vcxproj +++ b/src/core/core.vcxproj @@ -137,6 +137,7 @@ + @@ -156,6 +157,8 @@ + + diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters index 51aa17d76..8fbb1d4e3 100644 --- a/src/core/core.vcxproj.filters +++ b/src/core/core.vcxproj.filters @@ -14,6 +14,9 @@ + + file_sys + @@ -25,6 +28,9 @@ {a64d3c8a-747a-491b-b782-6e2622bedf24} + + {d19a3be3-56c3-4b0b-877c-c68388904bb2} + @@ -69,6 +75,12 @@ arm\mmu + + file_sys + + + file_sys + diff --git a/src/core/src/file_sys/file_sys_directory.cpp b/src/core/src/file_sys/file_sys_directory.cpp index 255369cb6..cf21d74cb 100644 --- a/src/core/src/file_sys/file_sys_directory.cpp +++ b/src/core/src/file_sys/file_sys_directory.cpp @@ -21,9 +21,9 @@ //#include "ISOFileSystem.h" //#include "Core/HLE/sceKernel.h" //#include "file/zip_read.h" -//#include "util/text/utf8.h" +#include "utf8.h" -#ifdef _WIN32 +#if EMU_PLATFORM == PLATFORM_WINDOWS //#include "Common/CommonWindows.h" #include #else @@ -33,6 +33,106 @@ #include #endif +#if HOST_IS_CASE_SENSITIVE +static bool FixFilenameCase(const std::string &path, std::string &filename) +{ + // Are we lucky? + if (File::Exists(path + filename)) + return true; + + size_t filenameSize = filename.size(); // size in bytes, not characters + for (size_t i = 0; i < filenameSize; i++) + { + filename[i] = tolower(filename[i]); + } + + //TODO: lookup filename in cache for "path" + + struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren; + struct dirent_large; + struct dirent *result = NULL; + + DIR *dirp = opendir(path.c_str()); + if (!dirp) + return false; + + bool retValue = false; + + while (!readdir_r(dirp, (dirent*) &diren, &result) && result) + { + if (strlen(result->d_name) != filenameSize) + continue; + + size_t i; + for (i = 0; i < filenameSize; i++) + { + if (filename[i] != tolower(result->d_name[i])) + break; + } + + if (i < filenameSize) + continue; + + filename = result->d_name; + retValue = true; + } + + closedir(dirp); + + return retValue; +} + +bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior) +{ + size_t len = path.size(); + + if (len == 0) + return true; + + if (path[len - 1] == '/') + { + len--; + + if (len == 0) + return true; + } + + std::string fullPath; + fullPath.reserve(basePath.size() + len + 1); + fullPath.append(basePath); + + size_t start = 0; + while (start < len) + { + size_t i = path.find('/', start); + if (i == std::string::npos) + i = len; + + if (i > start) + { + std::string component = path.substr(start, i - start); + + // Fix case and stop on nonexistant path component + if (FixFilenameCase(fullPath, component) == false) { + // Still counts as success if partial matches allowed or if this + // is the last component and only the ones before it are required + return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len)); + } + + path.replace(start, i - start, component); + + fullPath.append(component); + fullPath.append(1, '/'); + } + + start = i + 1; + } + + return true; +} + +#endif + std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath) { if (localpath.empty()) @@ -50,9 +150,20 @@ std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string return basePath + localpath; } -bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) { +bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) +{ +#if HOST_IS_CASE_SENSITIVE + if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE)) + { + DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str()); + if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) ) + return false; // or go on and attempt (for a better error code than just 0?) + } + // else we try fopen first (in case we're lucky) before simulating case insensitivity +#endif + std::string fullName = GetLocalPath(basePath,fileName); - INFO_LOG(FILESYS, "Actually opening %s", fullName.c_str()); + INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str()); //TODO: tests, should append seek to end of file? seeking in a file opened for append? #ifdef _WIN32 @@ -74,7 +185,7 @@ bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, Fil openmode = OPEN_EXISTING; } //Let's do it! - hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0); + hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0); bool success = hFile != INVALID_HANDLE_VALUE; #else // Convert flags in access parameter to fopen access mode @@ -268,7 +379,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string & // At this point, we should check if the paths match and give an already exists error. if (from == fullTo) - return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; + return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; std::string fullFrom = GetLocalPath(from); @@ -282,7 +393,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string & const char * fullToC = fullTo.c_str(); #ifdef _WIN32 - bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); + bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE); #else bool retValue = (0 == rename(fullFrom.c_str(), fullToC)); #endif @@ -305,7 +416,7 @@ int DirectoryFileSystem::RenameFile(const std::string &from, const std::string & #endif // TODO: Better error codes. - return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; + return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; } bool DirectoryFileSystem::RemoveFile(const std::string &filename) { @@ -439,7 +550,7 @@ PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { { #ifdef _WIN32 struct _stat64i32 s; - _wstat64i32(fullName.c_str(), &s); + _wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s); #else struct stat s; stat(fullName.c_str(), &s); @@ -559,7 +670,7 @@ void DirectoryFileSystem::DoState(PointerWrap &p) { } } - +/* VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { INFO_LOG(FILESYS, "Creating VFS file system"); @@ -710,3 +821,5 @@ void VFSFileSystem::DoState(PointerWrap &p) { ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); } } + +*/ -- cgit v1.2.3