From e066bc75b9443ffe39adc44a113eca8e899c6e80 Mon Sep 17 00:00:00 2001 From: Hedges Date: Fri, 13 Jul 2018 04:22:59 +0100 Subject: More improvements to GDBStub (#653) * More improvements to GDBStub - Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS. - List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names. - Initial support for floating point registers. * Tidy up as requested in PR feedback * Tidy up as requested in PR feedback --- src/core/loader/nro.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/core/loader/nro.cpp') diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp index 3853cfa1a..4d7c69a22 100644 --- a/src/core/loader/nro.cpp +++ b/src/core/loader/nro.cpp @@ -9,6 +9,7 @@ #include "common/logging/log.h" #include "common/swap.h" #include "core/core.h" +#include "core/gdbstub/gdbstub.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" #include "core/loader/nro.h" @@ -115,6 +116,9 @@ bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) { codeset->memory = std::make_shared>(std::move(program_image)); Core::CurrentProcess()->LoadModule(codeset, load_base); + // Register module with GDBStub + GDBStub::RegisterModule(codeset->name, load_base, load_base); + return true; } -- cgit v1.2.3