From f008b22e3b2baa7720ea65c320fe49929a53bad7 Mon Sep 17 00:00:00 2001 From: TheKoopaKingdom Date: Fri, 2 Jun 2017 17:03:38 -0400 Subject: Addressed Bunnei's review comments, and made some other tweaks: - Deleted GetStatus() because it wasn't used anywhere outside of Core::System. - Fixed design flaw where the message bar status could be set despite the game being stopped. --- src/core/loader/loader.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/loader/loader.h') diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index adb3ffdcf..48bbf687d 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -101,7 +101,7 @@ public: * Loads the system mode that this application needs. * This function defaults to 2 (96MB allocated to the application) if it can't read the * information. - * @returns a pair of Optional with the kernel system mode and ResultStatus. + * @returns A pair with the optional system mode, and and the status. */ virtual std::pair, ResultStatus> LoadKernelSystemMode() { // 96MB allocated to the application. -- cgit v1.2.3