From baf0aa04f50dff257b57fa78786e53b97c1e6abb Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Wed, 4 Jun 2014 18:30:23 +0200 Subject: GPU: Emulate memory fills. --- src/core/hw/gpu.cpp | 56 +++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 54 insertions(+), 2 deletions(-) (limited to 'src/core/hw/gpu.cpp') diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index fad3439c8..230a12d46 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -84,6 +84,26 @@ const u8* GetFramebufferPointer(const u32 address) { template inline void Read(T &var, const u32 addr) { switch (addr) { + case Registers::MemoryFillStart1: + case Registers::MemoryFillStart2: + var = g_regs.memory_fill[(addr - Registers::MemoryFillStart1) / 0x10].address_start; + break; + + case Registers::MemoryFillEnd1: + case Registers::MemoryFillEnd2: + var = g_regs.memory_fill[(addr - Registers::MemoryFillEnd1) / 0x10].address_end; + break; + + case Registers::MemoryFillSize1: + case Registers::MemoryFillSize2: + var = g_regs.memory_fill[(addr - Registers::MemoryFillSize1) / 0x10].size; + break; + + case Registers::MemoryFillValue1: + case Registers::MemoryFillValue2: + var = g_regs.memory_fill[(addr - Registers::MemoryFillValue1) / 0x10].value; + break; + case Registers::FramebufferTopSize: var = g_regs.top_framebuffer.size; break; @@ -194,6 +214,40 @@ inline void Read(T &var, const u32 addr) { template inline void Write(u32 addr, const T data) { switch (static_cast(addr)) { + case Registers::MemoryFillStart1: + case Registers::MemoryFillStart2: + g_regs.memory_fill[(addr - Registers::MemoryFillStart1) / 0x10].address_start = data; + break; + + case Registers::MemoryFillEnd1: + case Registers::MemoryFillEnd2: + g_regs.memory_fill[(addr - Registers::MemoryFillEnd1) / 0x10].address_end = data; + break; + + case Registers::MemoryFillSize1: + case Registers::MemoryFillSize2: + g_regs.memory_fill[(addr - Registers::MemoryFillSize1) / 0x10].size = data; + break; + + case Registers::MemoryFillValue1: + case Registers::MemoryFillValue2: + { + Registers::MemoryFillConfig& config = g_regs.memory_fill[(addr - Registers::MemoryFillValue1) / 0x10]; + config.value = data; + + // TODO: Not sure if this check should be done at GSP level instead + if (config.address_start) { + // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all + u32* start = (u32*)Memory::GetPointer(config.GetStartAddress()); + u32* end = (u32*)Memory::GetPointer(config.GetEndAddress()); + for (u32* ptr = start; ptr < end; ++ptr) + *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation + + DEBUG_LOG(GPU, "MemoryFill from %x to %x", config.GetStartAddress(), config.GetEndAddress()); + } + break; + } + // TODO: Framebuffer registers!! case Registers::FramebufferTopSwapBuffers: g_regs.top_framebuffer.active_fb = data; @@ -240,8 +294,6 @@ inline void Write(u32 addr, const T data) { g_regs.display_transfer.output_width * 4); } - // Clear previous contents until we implement proper buffer clearing - memset(source_pointer, 0x20, g_regs.display_transfer.input_width*g_regs.display_transfer.input_height*4); DEBUG_LOG(GPU, "DisplayTriggerTransfer: %x bytes from %x(%xx%x)-> %x(%xx%x), dst format %x", g_regs.display_transfer.output_height * g_regs.display_transfer.output_width * 4, g_regs.display_transfer.GetPhysicalInputAddress(), (int)g_regs.display_transfer.input_width, (int)g_regs.display_transfer.input_height, -- cgit v1.2.3