From bdad00c73f46106ba78995bdde1b50349e940b09 Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 4 Dec 2016 09:58:36 -0500 Subject: Threading: Added some utility functions and const correctness. --- src/core/hle/svc.cpp | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) (limited to 'src/core/hle/svc.cpp') diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 061692af8..c06df84b3 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -257,18 +257,21 @@ static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) { if (object->ShouldWait()) { - if (nano_seconds == 0) + if (nano_seconds == 0) { return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, ErrorLevel::Info); + } object->AddWaitingThread(thread); + // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. + // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. thread->status = THREADSTATUS_WAIT_SYNCH; // Create an event to wake the thread up after the specified nanosecond delay has passed thread->WakeAfterDelay(nano_seconds); - // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in one of its wait objects. + // Note: The output of this SVC will be set to RESULT_SUCCESS if the thread resumes due to a signal in its wait objects. // Otherwise we retain the default value of timeout. return ResultCode(ErrorDescription::Timeout, ErrorModule::OS, ErrorSummary::StatusChanged, @@ -312,7 +315,9 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou objects[i] = object; } - // Clear the mapping of wait object indices + // Clear the mapping of wait object indices. + // We don't want any lingering state in this map. + // It will be repopulated later in the wait_all = false case. thread->wait_objects_index.clear(); if (!wait_all) { @@ -345,12 +350,13 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou thread->wait_objects.clear(); // Add the thread to each of the objects' waiting threads. - for (int i = 0; i < objects.size(); ++i) { + for (size_t i = 0; i < objects.size(); ++i) { ObjectPtr object = objects[i]; // Set the index of this object in the mapping of Objects -> index for this thread. - thread->wait_objects_index[object->GetObjectId()] = i; + thread->wait_objects_index[object->GetObjectId()] = static_cast(i); object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. + // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. } // Note: If no handles and no timeout were given, then the thread will deadlock, this is consistent with hardware behavior. @@ -396,6 +402,7 @@ static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_cou for (auto object : objects) { object->AddWaitingThread(thread); // TODO(Subv): Perform things like update the mutex lock owner's priority to prevent priority inversion. + // Currently this is done in Mutex::ShouldWait, but it should be moved to a function that is called from here. } // Create an event to wake the thread up after the specified nanosecond delay has passed @@ -1172,6 +1179,7 @@ void CallSVC(u32 immediate) { if (info) { if (info->func) { info->func(); + // TODO(Subv): Not all service functions should cause a reschedule in all cases. HLE::Reschedule(__func__); } else { LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name); -- cgit v1.2.3