From 78f977c980e125e92b86261335447d0a254f18ee Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 22 Dec 2019 17:49:51 -0500 Subject: service: time: Rewrite implementation of glue services. --- src/core/hle/service/time/steady_clock_core.h | 55 +++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 src/core/hle/service/time/steady_clock_core.h (limited to 'src/core/hle/service/time/steady_clock_core.h') diff --git a/src/core/hle/service/time/steady_clock_core.h b/src/core/hle/service/time/steady_clock_core.h new file mode 100644 index 000000000..84af3d105 --- /dev/null +++ b/src/core/hle/service/time/steady_clock_core.h @@ -0,0 +1,55 @@ +// Copyright 2019 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "common/uuid.h" +#include "core/hle/service/time/clock_types.h" + +namespace Core { +class System; +} + +namespace Service::Time::Clock { + +class SteadyClockCore { +public: + SteadyClockCore() = default; + + const Common::UUID& GetClockSourceId() const { + return clock_source_id; + } + + void SetClockSourceId(const Common::UUID& value) { + clock_source_id = value; + } + + virtual TimeSpanType GetInternalOffset() const = 0; + + virtual void SetInternalOffset(TimeSpanType internal_offset) = 0; + + virtual SteadyClockTimePoint GetTimePoint(Core::System& system) = 0; + + virtual TimeSpanType GetCurrentRawTimePoint(Core::System& system) = 0; + + SteadyClockTimePoint GetCurrentTimePoint(Core::System& system) { + SteadyClockTimePoint result{GetTimePoint(system)}; + result.time_point += GetInternalOffset().ToSeconds(); + return result; + } + + bool IsInitialized() const { + return is_initialized; + } + + void MarkAsInitialized() { + is_initialized = true; + } + +private: + Common::UUID clock_source_id{Common::UUID::Generate()}; + bool is_initialized{}; +}; + +} // namespace Service::Time::Clock -- cgit v1.2.3