From e4915fb7d2077584a11a15141bc81d28ed2b0125 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sun, 29 Oct 2023 13:50:55 +0000 Subject: Rework time service to fix time passing offline. --- .../service/time/standard_steady_clock_core.cpp | 24 ---------------------- 1 file changed, 24 deletions(-) delete mode 100644 src/core/hle/service/time/standard_steady_clock_core.cpp (limited to 'src/core/hle/service/time/standard_steady_clock_core.cpp') diff --git a/src/core/hle/service/time/standard_steady_clock_core.cpp b/src/core/hle/service/time/standard_steady_clock_core.cpp deleted file mode 100644 index 5627b7003..000000000 --- a/src/core/hle/service/time/standard_steady_clock_core.cpp +++ /dev/null @@ -1,24 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include "core/core.h" -#include "core/core_timing.h" -#include "core/hardware_properties.h" -#include "core/hle/service/time/standard_steady_clock_core.h" - -namespace Service::Time::Clock { - -TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) { - const TimeSpanType ticks_time_span{ - TimeSpanType::FromTicks(system.CoreTiming().GetClockTicks())}; - TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds}; - - if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) { - raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds; - } - - cached_raw_time_point = raw_time_point; - return raw_time_point; -} - -} // namespace Service::Time::Clock -- cgit v1.2.3