From ff45c3957858cdf189b73e11550da06fe4337b8e Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 22 Sep 2020 17:31:53 -0400 Subject: General: Make use of std::nullopt where applicable Allows some implementations to avoid completely zeroing out the internal buffer of the optional, and instead only set the validity byte within the structure. This also makes it consistent how we return empty optionals. --- src/core/hle/service/nvflinger/nvflinger.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/core/hle/service/nvflinger') diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index f644a460d..c64673dba 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -114,7 +114,7 @@ std::optional NVFlinger::OpenDisplay(std::string_view name) { [&](const VI::Display& display) { return display.GetName() == name; }); if (itr == displays.end()) { - return {}; + return std::nullopt; } return itr->GetID(); @@ -124,7 +124,7 @@ std::optional NVFlinger::CreateLayer(u64 display_id) { auto* const display = FindDisplay(display_id); if (display == nullptr) { - return {}; + return std::nullopt; } const u64 layer_id = next_layer_id++; @@ -144,7 +144,7 @@ std::optional NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co const auto* const layer = FindLayer(display_id, layer_id); if (layer == nullptr) { - return {}; + return std::nullopt; } return layer->GetBufferQueue().GetId(); -- cgit v1.2.3