From 387ede76d2e1e427f6722cbe19a018c95d762748 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Mon, 21 Aug 2023 16:03:30 -0400 Subject: general: Convert use_docked_mode to an enumeration Allows some special interactions with it in the Qt frontend. --- src/core/hle/service/hid/controllers/gesture.cpp | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/hle/service/hid') diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 03432f7cb..47d4c08fc 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() }; // Hack: There is no touch in docked but games still allow it - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { gesture.points[id] = { .x = static_cast(active_x * Layout::ScreenDocked::Width), .y = static_cast(active_y * Layout::ScreenDocked::Height), diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 28818c813..ba752d472 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller return false; } // Handheld shouldn't be supported in docked mode - if (Settings::values.use_docked_mode.GetValue()) { + if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { return false; } -- cgit v1.2.3 From 3c45452fae7f33d0534c144c5f588ef98f0a1346 Mon Sep 17 00:00:00 2001 From: lat9nq <22451773+lat9nq@users.noreply.github.com> Date: Tue, 22 Aug 2023 21:58:23 -0400 Subject: general: Use console mode helper across project --- src/core/hle/service/hid/controllers/gesture.cpp | 2 +- src/core/hle/service/hid/controllers/npad.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core/hle/service/hid') diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 47d4c08fc..63eecd42b 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() }; // Hack: There is no touch in docked but games still allow it - if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { + if (Settings::IsDockedMode()) { gesture.points[id] = { .x = static_cast(active_x * Layout::ScreenDocked::Width), .y = static_cast(active_y * Layout::ScreenDocked::Height), diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ba752d472..3b349b4c4 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller return false; } // Handheld shouldn't be supported in docked mode - if (Settings::values.use_docked_mode.GetValue() == Settings::ConsoleMode::Docked) { + if (Settings::IsDockedMode()) { return false; } -- cgit v1.2.3