From ebdae19fd226104baec712b9da9939ff82ef3c3a Mon Sep 17 00:00:00 2001 From: Emmanuel Gil Peyrot Date: Wed, 21 Sep 2016 00:21:23 +0900 Subject: Remove empty newlines in #include blocks. This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. --- src/core/hle/service/gsp_gpu.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/core/hle/service/gsp_gpu.cpp') diff --git a/src/core/hle/service/gsp_gpu.cpp b/src/core/hle/service/gsp_gpu.cpp index 2dff1e16c..ba148eaf1 100644 --- a/src/core/hle/service/gsp_gpu.cpp +++ b/src/core/hle/service/gsp_gpu.cpp @@ -2,9 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "gsp_gpu.h" #include "common/bit_field.h" #include "common/microprofile.h" - #include "core/hle/kernel/event.h" #include "core/hle/kernel/shared_memory.h" #include "core/hle/result.h" @@ -12,12 +12,9 @@ #include "core/hw/hw.h" #include "core/hw/lcd.h" #include "core/memory.h" - #include "video_core/debug_utils/debug_utils.h" #include "video_core/gpu_debugger.h" -#include "gsp_gpu.h" - // Main graphics debugger object - TODO: Here is probably not the best place for this GraphicsDebugger g_debugger; -- cgit v1.2.3