From 94ee8fc97b6e3373d801d70efdd1b604ad03b85e Mon Sep 17 00:00:00 2001 From: Subv Date: Sun, 18 Feb 2018 13:22:19 -0500 Subject: Kernel/IPC: Add a small delay after each SyncRequest to prevent thread starvation. Ported from citra PR #3091 The delay specified here is from a Nintendo 3DS, and should be measured in a Nintendo Switch. This change is enough to prevent Puyo Puyo Tetris's main thread starvation. --- src/core/hle/kernel/thread.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/core/hle/kernel/thread.cpp') diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 1a33cc6cb..130b669a0 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -284,6 +284,7 @@ void Thread::ResumeFromWait() { case THREADSTATUS_WAIT_SYNCH_ANY: case THREADSTATUS_WAIT_ARB: case THREADSTATUS_WAIT_SLEEP: + case THREADSTATUS_WAIT_IPC: break; case THREADSTATUS_READY: -- cgit v1.2.3