From 3b5b950c895a2db217a3e5c8105cec4498a2534e Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Tue, 25 Feb 2020 16:38:33 -0400 Subject: SVC: Correct SignalEvent, ClearEvent, ResetSignal, WaitSynchronization, CancelSynchronization, ArbitrateLock --- src/core/hle/kernel/synchronization.cpp | 118 +++++++++++++++++--------------- 1 file changed, 64 insertions(+), 54 deletions(-) (limited to 'src/core/hle/kernel/synchronization.cpp') diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp index dc37fad1a..b36e550a0 100644 --- a/src/core/hle/kernel/synchronization.cpp +++ b/src/core/hle/kernel/synchronization.cpp @@ -10,78 +10,88 @@ #include "core/hle/kernel/synchronization.h" #include "core/hle/kernel/synchronization_object.h" #include "core/hle/kernel/thread.h" +#include "core/hle/kernel/time_manager.h" namespace Kernel { -/// Default thread wakeup callback for WaitSynchronization -static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr thread, - std::shared_ptr object, - std::size_t index) { - ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch); - - if (reason == ThreadWakeupReason::Timeout) { - thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); - return true; - } - - ASSERT(reason == ThreadWakeupReason::Signal); - thread->SetWaitSynchronizationResult(RESULT_SUCCESS); - thread->SetWaitSynchronizationOutput(static_cast(index)); - return true; -} - Synchronization::Synchronization(Core::System& system) : system{system} {} void Synchronization::SignalObject(SynchronizationObject& obj) const { + SchedulerLock lock(system.Kernel()); if (obj.IsSignaled()) { - obj.WakeupAllWaitingThreads(); + for (auto thread : obj.GetWaitingThreads()) { + if (thread->GetSchedulingStatus() == ThreadSchedStatus::Paused) { + thread->SetSynchronizationResults(&obj, RESULT_SUCCESS); + thread->ResumeFromWait(); + } + } } } std::pair Synchronization::WaitFor( std::vector>& sync_objects, s64 nano_seconds) { + auto& kernel = system.Kernel(); auto* const thread = system.CurrentScheduler().GetCurrentThread(); - // Find the first object that is acquirable in the provided list of objects - const auto itr = std::find_if(sync_objects.begin(), sync_objects.end(), - [thread](const std::shared_ptr& object) { - return object->IsSignaled(); - }); - - if (itr != sync_objects.end()) { - // We found a ready object, acquire it and set the result value - SynchronizationObject* object = itr->get(); - object->Acquire(thread); - const u32 index = static_cast(std::distance(sync_objects.begin(), itr)); - return {RESULT_SUCCESS, index}; + Handle event_handle = InvalidHandle; + { + SchedulerLockAndSleep lock(kernel, event_handle, thread, nano_seconds); + const auto itr = + std::find_if(sync_objects.begin(), sync_objects.end(), + [thread](const std::shared_ptr& object) { + return object->IsSignaled(); + }); + + if (itr != sync_objects.end()) { + // We found a ready object, acquire it and set the result value + SynchronizationObject* object = itr->get(); + object->Acquire(thread); + const u32 index = static_cast(std::distance(sync_objects.begin(), itr)); + lock.CancelSleep(); + return {RESULT_SUCCESS, index}; + } + + if (nano_seconds == 0) { + lock.CancelSleep(); + return {RESULT_TIMEOUT, InvalidHandle}; + } + + /// TODO(Blinkhawk): Check for termination pending + + if (thread->IsSyncCancelled()) { + thread->SetSyncCancelled(false); + lock.CancelSleep(); + return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle}; + } + + for (auto& object : sync_objects) { + object->AddWaitingThread(SharedFrom(thread)); + } + thread->SetSynchronizationResults(nullptr, RESULT_TIMEOUT); + thread->SetStatus(ThreadStatus::WaitSynch); } - // No objects were ready to be acquired, prepare to suspend the thread. - - // If a timeout value of 0 was provided, just return the Timeout error code instead of - // suspending the thread. - if (nano_seconds == 0) { - return {RESULT_TIMEOUT, InvalidHandle}; + if (event_handle != InvalidHandle) { + auto& time_manager = kernel.TimeManager(); + time_manager.UnscheduleTimeEvent(event_handle); } - if (thread->IsSyncCancelled()) { - thread->SetSyncCancelled(false); - return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle}; + { + SchedulerLock lock(kernel); + ResultCode signaling_result = thread->GetSignalingResult(); + SynchronizationObject* signaling_object = thread->GetSignalingObject(); + if (signaling_result == RESULT_SUCCESS) { + const auto itr = std::find_if( + sync_objects.begin(), sync_objects.end(), + [signaling_object](const std::shared_ptr& object) { + return object.get() == signaling_object; + }); + ASSERT(itr != sync_objects.end()); + signaling_object->Acquire(thread); + const u32 index = static_cast(std::distance(sync_objects.begin(), itr)); + return {RESULT_SUCCESS, index}; + } + return {signaling_result, -1}; } - - for (auto& object : sync_objects) { - object->AddWaitingThread(SharedFrom(thread)); - } - - thread->SetSynchronizationObjects(std::move(sync_objects)); - thread->SetStatus(ThreadStatus::WaitSynch); - - // Create an event to wake the thread up after the specified nanosecond delay has passed - thread->WakeAfterDelay(nano_seconds); - thread->SetWakeupCallback(DefaultThreadWakeupCallback); - - system.PrepareReschedule(thread->GetProcessorID()); - - return {RESULT_TIMEOUT, InvalidHandle}; } } // namespace Kernel -- cgit v1.2.3