From e4a5d8ad4f708c9674c9865eb872e3c081d9a8c8 Mon Sep 17 00:00:00 2001 From: bunnei Date: Thu, 15 Jan 2015 19:29:46 -0500 Subject: Event: Fixed some bugs and cleanup (Subv) --- src/core/hle/kernel/event.cpp | 58 ++++++++----------------------------------- 1 file changed, 11 insertions(+), 47 deletions(-) (limited to 'src/core/hle/kernel/event.cpp') diff --git a/src/core/hle/kernel/event.cpp b/src/core/hle/kernel/event.cpp index 9dd3d0f5d..540199e03 100644 --- a/src/core/hle/kernel/event.cpp +++ b/src/core/hle/kernel/event.cpp @@ -25,66 +25,36 @@ public: ResetType intitial_reset_type; ///< ResetType specified at Event initialization ResetType reset_type; ///< Current ResetType - bool locked; ///< Event signal wait + bool signaled; ///< Whether the event has already been signaled std::string name; ///< Name of event (optional) ResultVal WaitSynchronization() override { - bool wait = locked; - if (locked) { + bool wait = !signaled; + if (wait) { AddWaitingThread(GetCurrentThread()); Kernel::WaitCurrentThread(WAITTYPE_EVENT, this); } - if (reset_type != RESETTYPE_STICKY) { - locked = true; - } return MakeResult(wait); } }; -/** - * Changes whether an event is locked or not - * @param handle Handle to event to change - * @param locked Boolean locked value to set event - * @return Result of operation, 0 on success, otherwise error code - */ -ResultCode SetEventLocked(const Handle handle, const bool locked) { - Event* evt = g_handle_table.Get(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); - - evt->locked = locked; - - return RESULT_SUCCESS; -} - -/** - * Signals an event - * @param handle Handle to event to signal - * @return Result of operation, 0 on success, otherwise error code - */ ResultCode SignalEvent(const Handle handle) { Event* evt = g_handle_table.Get(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); + if (evt == nullptr) + return InvalidHandle(ErrorModule::Kernel); - // If any thread is signalled awake by this event, assume the event was "caught" and reset - // the event. This will result in the next thread waiting on the event to block. Otherwise, - // the event will not be reset, and the next thread to call WaitSynchronization on it will - // not block. Not sure if this is correct behavior, but it seems to work. - // TODO(bunnei): Test how this works on hardware - evt->locked = evt->ResumeAllWaitingThreads(); + evt->signaled = true; + evt->ReleaseAllWaitingThreads(); return RESULT_SUCCESS; } -/** - * Clears an event - * @param handle Handle to event to clear - * @return Result of operation, 0 on success, otherwise error code - */ ResultCode ClearEvent(Handle handle) { Event* evt = g_handle_table.Get(handle).get(); - if (evt == nullptr) return InvalidHandle(ErrorModule::Kernel); + if (evt == nullptr) + return InvalidHandle(ErrorModule::Kernel); - evt->locked = true; + evt->signaled = false; return RESULT_SUCCESS; } @@ -102,19 +72,13 @@ Event* CreateEvent(Handle& handle, const ResetType reset_type, const std::string // TOOD(yuriks): Fix error reporting handle = Kernel::g_handle_table.Create(evt).ValueOr(INVALID_HANDLE); - evt->locked = true; + evt->signaled = false; evt->reset_type = evt->intitial_reset_type = reset_type; evt->name = name; return evt; } -/** - * Creates an event - * @param reset_type ResetType describing how to create event - * @param name Optional name of event - * @return Handle to newly created Event object - */ Handle CreateEvent(const ResetType reset_type, const std::string& name) { Handle handle; Event* evt = CreateEvent(handle, reset_type, name); -- cgit v1.2.3