From c3d3b173d39b7c12fa9b3d5d34040e9377f2888e Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 25 Nov 2019 18:28:48 -0500 Subject: kernel: Implement a more accurate IPC dispatch. --- src/core/hle/kernel/client_session.cpp | 40 ++++++++++++++++++++++++++-------- 1 file changed, 31 insertions(+), 9 deletions(-) (limited to 'src/core/hle/kernel/client_session.cpp') diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp index 9849dbe91..4669a14ad 100644 --- a/src/core/hle/kernel/client_session.cpp +++ b/src/core/hle/kernel/client_session.cpp @@ -1,4 +1,4 @@ -// Copyright 2016 Citra Emulator Project +// Copyright 2019 yuzu emulator team // Licensed under GPLv2 or any later version // Refer to the license.txt file included. @@ -12,22 +12,44 @@ namespace Kernel { -ClientSession::ClientSession(KernelCore& kernel) : Object{kernel} {} +ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {} + ClientSession::~ClientSession() { // This destructor will be called automatically when the last ClientSession handle is closed by // the emulated application. - if (auto server = parent->server.lock()) { - server->ClientDisconnected(); + if (parent->Server()) { + parent->Server()->ClientDisconnected(); } } -ResultCode ClientSession::SendSyncRequest(Thread* thread, Memory::Memory& memory) { - // Signal the server session that new data is available - if (auto server = parent->server.lock()) { - return server->HandleSyncRequest(SharedFrom(thread), memory); +bool ClientSession::ShouldWait(const Thread* thread) const { + UNIMPLEMENTED(); + return {}; +} + +void ClientSession::Acquire(Thread* thread) { + UNIMPLEMENTED(); +} + +ResultVal> ClientSession::Create(KernelCore& kernel, + std::shared_ptr parent, + std::string name) { + std::shared_ptr client_session{std::make_shared(kernel)}; + + client_session->name = std::move(name); + client_session->parent = std::move(parent); + + return MakeResult(std::move(client_session)); +} + +ResultCode ClientSession::SendSyncRequest(std::shared_ptr thread, Memory::Memory& memory) { + // Keep ServerSession alive until we're done working with it. + if (!parent->Server()) { + return ERR_SESSION_CLOSED_BY_REMOTE; } - return ERR_SESSION_CLOSED_BY_REMOTE; + // Signal the server session that new data is available + return parent->Server()->HandleSyncRequest(std::move(thread), memory); } } // namespace Kernel -- cgit v1.2.3