From 386112da3265d111595329508b860800e5cf14e8 Mon Sep 17 00:00:00 2001 From: Subv Date: Thu, 8 Dec 2016 15:01:10 -0500 Subject: Added a framework for partially handling Session disconnections. Further implementation will happen in a future commit. Fixes a regression. --- src/core/hle/kernel/client_session.cpp | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'src/core/hle/kernel/client_session.cpp') diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp index 30ef10764..17302baca 100644 --- a/src/core/hle/kernel/client_session.cpp +++ b/src/core/hle/kernel/client_session.cpp @@ -10,13 +10,22 @@ namespace Kernel { ClientSession::ClientSession() = default; -ClientSession::~ClientSession() = default; +ClientSession::~ClientSession() { + // This destructor will be called automatically when the last ClientSession handle is closed by the emulated application. -ResultVal> ClientSession::Create(SharedPtr server_session, std::string name) { + if (server_session->hle_handler) + server_session->hle_handler->ClientDisconnected(server_session); + + // TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client), + // wake up all the ServerSession's waiting threads and set the WaitSynchronization result to 0xC920181A. +} + +ResultVal> ClientSession::Create(ServerSession* server_session, std::string name) { SharedPtr client_session(new ClientSession); client_session->name = std::move(name); - client_session->server_session = std::move(server_session); + client_session->server_session = server_session; + client_session->session_status = SessionStatus::Open; return MakeResult>(std::move(client_session)); } -- cgit v1.2.3