From ceda2d280e8a3030c1e23083c5cea9158387fe4c Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 13 Feb 2023 11:21:43 -0500 Subject: general: rename CurrentProcess to ApplicationProcess --- src/core/core.h | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'src/core/core.h') diff --git a/src/core/core.h b/src/core/core.h index fb5cda2f5..0042ac170 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -184,8 +184,8 @@ public: /// Forcibly detach the debugger if it is running. void DetachDebugger(); - std::unique_lock StallProcesses(); - void UnstallProcesses(); + std::unique_lock StallApplication(); + void UnstallApplication(); /** * Initialize the debugger. @@ -295,11 +295,11 @@ public: /// Gets the manager for the guest device memory [[nodiscard]] const Core::DeviceMemory& DeviceMemory() const; - /// Provides a pointer to the current process - [[nodiscard]] Kernel::KProcess* CurrentProcess(); + /// Provides a pointer to the application process + [[nodiscard]] Kernel::KProcess* ApplicationProcess(); - /// Provides a constant pointer to the current process. - [[nodiscard]] const Kernel::KProcess* CurrentProcess() const; + /// Provides a constant pointer to the application process. + [[nodiscard]] const Kernel::KProcess* ApplicationProcess() const; /// Provides a reference to the core timing instance. [[nodiscard]] Timing::CoreTiming& CoreTiming(); @@ -331,7 +331,7 @@ public: /// Provides a constant reference to the speed limiter [[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const; - [[nodiscard]] u64 GetCurrentProcessProgramID() const; + [[nodiscard]] u64 GetApplicationProcessProgramID() const; /// Gets the name of the current game [[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const; @@ -396,8 +396,8 @@ public: void SetExitLock(bool locked); [[nodiscard]] bool GetExitLock() const; - void SetCurrentProcessBuildID(const CurrentBuildProcessID& id); - [[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const; + void SetApplicationProcessBuildID(const CurrentBuildProcessID& id); + [[nodiscard]] const CurrentBuildProcessID& GetApplicationProcessBuildID() const; /// Register a host thread as an emulated CPU Core. void RegisterCoreThread(std::size_t id); -- cgit v1.2.3