From 705f7db84dd85555a6aef1e136cf251725cef293 Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Sat, 25 Dec 2021 20:27:52 +0100 Subject: yuzu: Add ui files for multiplayer rooms --- src/core/core.cpp | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 0ede0d85c..5df32c1e7 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -43,14 +43,15 @@ #include "core/hle/service/service.h" #include "core/hle/service/sm/sm.h" #include "core/hle/service/time/time_manager.h" +#include "core/internal_network/network.h" #include "core/loader/loader.h" #include "core/memory.h" #include "core/memory/cheat_engine.h" -#include "core/network/network.h" #include "core/perf_stats.h" #include "core/reporter.h" #include "core/telemetry_session.h" #include "core/tools/freezer.h" +#include "network/network.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" @@ -315,6 +316,15 @@ struct System::Impl { GetAndResetPerfStats(); perf_stats->BeginSystemFrame(); + std::string name = "Unknown Game"; + const Loader::ResultStatus res{app_loader->ReadTitle(name)}; + if (auto room_member = Network::GetRoomMember().lock()) { + Network::GameInfo game_info; + game_info.name = name; + game_info.id = program_id; + room_member->SendGameInfo(game_info); + } + status = SystemResultStatus::Success; return status; } @@ -362,6 +372,11 @@ struct System::Impl { memory.Reset(); applet_manager.ClearAll(); + if (auto room_member = Network::GetRoomMember().lock()) { + Network::GameInfo game_info{}; + room_member->SendGameInfo(game_info); + } + LOG_DEBUG(Core, "Shutdown OK"); } -- cgit v1.2.3 From 7fbd2916a17763b93a8401ba0d560000d56b48cf Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Thu, 7 Jul 2022 16:54:20 +0200 Subject: core: Fix -Wunused-variable --- src/core/core.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 5df32c1e7..98fe6d39c 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -317,7 +317,9 @@ struct System::Impl { perf_stats->BeginSystemFrame(); std::string name = "Unknown Game"; - const Loader::ResultStatus res{app_loader->ReadTitle(name)}; + if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) { + LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result); + } if (auto room_member = Network::GetRoomMember().lock()) { Network::GameInfo game_info; game_info.name = name; -- cgit v1.2.3 From 7d82e57b91dee30e0fe6fed36550ea7cc9eb778e Mon Sep 17 00:00:00 2001 From: FearlessTobi Date: Fri, 22 Jul 2022 16:31:13 +0200 Subject: network: Move global state into a seperate class Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com> --- src/core/core.cpp | 16 +++++++++++++--- 1 file changed, 13 insertions(+), 3 deletions(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 98fe6d39c..95791a07f 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -131,7 +131,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, struct System::Impl { explicit Impl(System& system) - : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, + : kernel{system}, fs_controller{system}, memory{system}, hid_core{}, room_network{}, cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {} SystemResultStatus Run() { @@ -320,7 +320,7 @@ struct System::Impl { if (app_loader->ReadTitle(name) != Loader::ResultStatus::Success) { LOG_ERROR(Core, "Failed to read title for ROM (Error {})", load_result); } - if (auto room_member = Network::GetRoomMember().lock()) { + if (auto room_member = room_network.GetRoomMember().lock()) { Network::GameInfo game_info; game_info.name = name; game_info.id = program_id; @@ -374,7 +374,7 @@ struct System::Impl { memory.Reset(); applet_manager.ClearAll(); - if (auto room_member = Network::GetRoomMember().lock()) { + if (auto room_member = room_network.GetRoomMember().lock()) { Network::GameInfo game_info{}; room_member->SendGameInfo(game_info); } @@ -451,6 +451,8 @@ struct System::Impl { std::unique_ptr audio_core; Core::Memory::Memory memory; Core::HID::HIDCore hid_core; + Network::RoomNetwork room_network; + CpuManager cpu_manager; std::atomic_bool is_powered_on{}; bool exit_lock = false; @@ -896,6 +898,14 @@ const Core::Debugger& System::GetDebugger() const { return *impl->debugger; } +Network::RoomNetwork& System::GetRoomNetwork() { + return impl->room_network; +} + +const Network::RoomNetwork& System::GetRoomNetwork() const { + return impl->room_network; +} + void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) { impl->execute_program_callback = std::move(callback); } -- cgit v1.2.3