From 07073734ed3785d1dee487f0c898a645fbd5f03c Mon Sep 17 00:00:00 2001 From: Feng Chen Date: Tue, 20 Jul 2021 13:10:05 +0800 Subject: file_sys: Support load game collection (#6582) Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection --- src/core/core.cpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'src/core/core.cpp') diff --git a/src/core/core.cpp b/src/core/core.cpp index 406320ed6..15226cf41 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -216,9 +216,9 @@ struct System::Impl { } ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath, - std::size_t program_index) { + u64 program_id, std::size_t program_index) { app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath), - program_index); + program_id, program_index); if (!app_loader) { LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); @@ -269,11 +269,10 @@ struct System::Impl { } } - u64 title_id{0}; - if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) { + if (app_loader->ReadProgramId(program_id) != Loader::ResultStatus::Success) { LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result); } - perf_stats = std::make_unique(title_id); + perf_stats = std::make_unique(program_id); // Reset counters and set time origin to current frame GetAndResetPerfStats(); perf_stats->BeginSystemFrame(); @@ -459,8 +458,8 @@ void System::Shutdown() { } System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath, - std::size_t program_index) { - return impl->Load(*this, emu_window, filepath, program_index); + u64 program_id, std::size_t program_index) { + return impl->Load(*this, emu_window, filepath, program_id, program_index); } bool System::IsPoweredOn() const { -- cgit v1.2.3