From c1beb2ce2041c078674fb0cacafbccb4196cc3bc Mon Sep 17 00:00:00 2001 From: Yuri Kunde Schlesner Date: Wed, 19 Aug 2015 05:51:12 -0300 Subject: Shader Debugger: Fix freeze when double-clicking shader disassembly --- src/citra_qt/debugger/graphics_vertex_shader.h | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/citra_qt/debugger/graphics_vertex_shader.h') diff --git a/src/citra_qt/debugger/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics_vertex_shader.h index 1b3f1f7ec..d4e93103f 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.h +++ b/src/citra_qt/debugger/graphics_vertex_shader.h @@ -4,7 +4,7 @@ #pragma once -#include +#include #include "graphics_breakpoint_observer.h" @@ -17,14 +17,12 @@ class QSpinBox; class GraphicsVertexShaderWidget; -class GraphicsVertexShaderModel : public QAbstractItemModel { +class GraphicsVertexShaderModel : public QAbstractTableModel { Q_OBJECT public: GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent); - QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const override; - QModelIndex parent(const QModelIndex& child) const override; int columnCount(const QModelIndex& parent = QModelIndex()) const override; int rowCount(const QModelIndex& parent = QModelIndex()) const override; QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; -- cgit v1.2.3