From e46d086189908ce9b9d7d68e3e4453396e48c7cc Mon Sep 17 00:00:00 2001 From: tfarley Date: Sat, 16 Apr 2016 18:51:49 -0400 Subject: Config: Add scaled resolution option --- src/citra/config.cpp | 1 + src/citra/default_ini.h | 4 ++++ 2 files changed, 5 insertions(+) (limited to 'src/citra') diff --git a/src/citra/config.cpp b/src/citra/config.cpp index 6b6617352..9e2ecd307 100644 --- a/src/citra/config.cpp +++ b/src/citra/config.cpp @@ -65,6 +65,7 @@ void Config::ReadValues() { // Renderer Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", false); Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true); + Settings::values.use_scaled_resolution = sdl2_config->GetBoolean("Renderer", "use_scaled_resolution", false); Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 1.0); Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 1.0); diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h index c9b490a00..1f1aa716b 100644 --- a/src/citra/default_ini.h +++ b/src/citra/default_ini.h @@ -46,6 +46,10 @@ use_hw_renderer = # 0 : Interpreter (slow), 1 (default): JIT (fast) use_shader_jit = +# Whether to use native 3DS screen resolution or to scale rendering resolution to the displayed screen size. +# 0 (default): Native, 1: Scaled +use_scaled_resolution = + # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red = -- cgit v1.2.3