From c7c99905f4ba5f3d7b824ec2bc6f46d755d46d80 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Gallet?= Date: Sat, 5 Jun 2021 15:35:57 +0200 Subject: Add SDL2 audio backend --- src/audio_core/sdl2_sink.h | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) create mode 100644 src/audio_core/sdl2_sink.h (limited to 'src/audio_core/sdl2_sink.h') diff --git a/src/audio_core/sdl2_sink.h b/src/audio_core/sdl2_sink.h new file mode 100644 index 000000000..8ec1526d8 --- /dev/null +++ b/src/audio_core/sdl2_sink.h @@ -0,0 +1,29 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +#include "audio_core/sink.h" + +namespace AudioCore { + +class SDLSink final : public Sink { +public: + explicit SDLSink(std::string_view device_id); + ~SDLSink() override; + + SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels, + const std::string& name) override; + +private: + std::string output_device; + std::vector sink_streams; +}; + +std::vector ListSDLSinkDevices(); + +} // namespace AudioCore -- cgit v1.2.3