From 458da8a94877677f086f06cdeecf959ec4283a33 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sat, 16 Jul 2022 23:48:45 +0100 Subject: Project Andio --- .../renderer/command/resample/downmix_6ch_to_2ch.h | 59 ++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h (limited to 'src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h') diff --git a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h new file mode 100644 index 000000000..dc133a73b --- /dev/null +++ b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.h @@ -0,0 +1,59 @@ +// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include + +#include "audio_core/renderer/command/icommand.h" +#include "common/common_types.h" +#include "common/fixed_point.h" + +namespace AudioCore::AudioRenderer { +namespace ADSP { +class CommandListProcessor; +} + +/** + * AudioRenderer command for downmixing 6 channels to 2. + * Channel layout (SMPTE): + * 0 - front left + * 1 - front right + * 2 - center + * 3 - lfe + * 4 - back left + * 5 - back right + */ +struct DownMix6chTo2chCommand : ICommand { + /** + * Print this command's information to a string. + * + * @param processor - The CommandListProcessor processing this command. + * @param string - The string to print into. + */ + void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + + /** + * Process this command. + * + * @param processor - The CommandListProcessor processing this command. + */ + void Process(const ADSP::CommandListProcessor& processor) override; + + /** + * Verify this command's data is valid. + * + * @param processor - The CommandListProcessor processing this command. + * @return True if the command is valid, otherwise false. + */ + bool Verify(const ADSP::CommandListProcessor& processor) override; + + /// Input mix buffer offsets for each channel + std::array inputs; + /// Output mix buffer offsets for each channel + std::array outputs; + /// Coefficients used for downmixing + std::array, 4> down_mix_coeff; +}; + +} // namespace AudioCore::AudioRenderer -- cgit v1.2.3