From ebd19dec99d9809a669f63294745d7c8facc6d31 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Thu, 31 Aug 2023 15:09:15 +0100 Subject: Rework ADSP into a wrapper for apps --- src/audio_core/renderer/command/effect/aux_.cpp | 12 ++++++------ src/audio_core/renderer/command/effect/aux_.h | 13 +++++++------ .../renderer/command/effect/biquad_filter.cpp | 14 +++++++------- .../renderer/command/effect/biquad_filter.h | 13 +++++++------ src/audio_core/renderer/command/effect/capture.cpp | 12 ++++++------ src/audio_core/renderer/command/effect/capture.h | 13 +++++++------ .../renderer/command/effect/compressor.cpp | 12 ++++++------ .../renderer/command/effect/compressor.h | 13 +++++++------ src/audio_core/renderer/command/effect/delay.cpp | 12 ++++++------ src/audio_core/renderer/command/effect/delay.h | 13 +++++++------ .../renderer/command/effect/i3dl2_reverb.cpp | 12 ++++++------ .../renderer/command/effect/i3dl2_reverb.h | 13 +++++++------ .../renderer/command/effect/light_limiter.cpp | 22 +++++++++++----------- .../renderer/command/effect/light_limiter.h | 19 ++++++++++--------- .../command/effect/multi_tap_biquad_filter.cpp | 14 +++++++------- .../command/effect/multi_tap_biquad_filter.h | 13 +++++++------ src/audio_core/renderer/command/effect/reverb.cpp | 12 ++++++------ src/audio_core/renderer/command/effect/reverb.h | 13 +++++++------ 18 files changed, 127 insertions(+), 118 deletions(-) (limited to 'src/audio_core/renderer/command/effect') diff --git a/src/audio_core/renderer/command/effect/aux_.cpp b/src/audio_core/renderer/command/effect/aux_.cpp index a3e12b3e7..74d9c229f 100644 --- a/src/audio_core/renderer/command/effect/aux_.cpp +++ b/src/audio_core/renderer/command/effect/aux_.cpp @@ -1,13 +1,13 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/aux_.h" #include "audio_core/renderer/effect/aux_.h" #include "core/core.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Reset an AuxBuffer. * @@ -175,13 +175,13 @@ static u32 ReadAuxBufferDsp(Core::Memory::Memory& memory, CpuAddr return_info_, return read_count_; } -void AuxCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void AuxCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("AuxCommand\n\tenabled {} input {:02X} output {:02X}\n", effect_enabled, input, output); } -void AuxCommand::Process(const ADSP::CommandListProcessor& processor) { +void AuxCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto input_buffer{ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)}; auto output_buffer{ @@ -208,8 +208,8 @@ void AuxCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool AuxCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool AuxCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/aux_.h b/src/audio_core/renderer/command/effect/aux_.h index 825c93732..da1e55261 100644 --- a/src/audio_core/renderer/command/effect/aux_.h +++ b/src/audio_core/renderer/command/effect/aux_.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command to read and write an auxiliary buffer, writing the input mix buffer to game * memory, and reading into the output buffer from game memory. @@ -24,14 +25,14 @@ struct AuxCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct AuxCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -63,4 +64,4 @@ struct AuxCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/biquad_filter.cpp b/src/audio_core/renderer/command/effect/biquad_filter.cpp index dea6423dc..3392e7747 100644 --- a/src/audio_core/renderer/command/effect/biquad_filter.cpp +++ b/src/audio_core/renderer/command/effect/biquad_filter.cpp @@ -1,12 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/biquad_filter.h" #include "audio_core/renderer/voice/voice_state.h" #include "common/bit_cast.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Biquad filter float implementation. * @@ -76,14 +76,14 @@ static void ApplyBiquadFilterInt(std::span output, std::span inp } } -void BiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void BiquadFilterCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "BiquadFilterCommand\n\tinput {:02X} output {:02X} needs_init {} use_float_processing {}\n", input, output, needs_init, use_float_processing); } -void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) { +void BiquadFilterCommand::Process(const AudioRenderer::CommandListProcessor& processor) { auto state_{reinterpret_cast(state)}; if (needs_init) { *state_ = {}; @@ -103,8 +103,8 @@ void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool BiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool BiquadFilterCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/biquad_filter.h b/src/audio_core/renderer/command/effect/biquad_filter.h index 4c9c42d29..0e903930a 100644 --- a/src/audio_core/renderer/command/effect/biquad_filter.h +++ b/src/audio_core/renderer/command/effect/biquad_filter.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/voice/voice_state.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for applying a biquad filter to the input mix buffer, saving the results to * the output mix buffer. @@ -26,14 +27,14 @@ struct BiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct BiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -71,4 +72,4 @@ void ApplyBiquadFilterFloat(std::span output, std::span input, std::array& b, std::array& a, VoiceState::BiquadFilterState& state, const u32 sample_count); -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/capture.cpp b/src/audio_core/renderer/command/effect/capture.cpp index 042fd286e..f235ce027 100644 --- a/src/audio_core/renderer/command/effect/capture.cpp +++ b/src/audio_core/renderer/command/effect/capture.cpp @@ -1,12 +1,12 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/capture.h" #include "audio_core/renderer/effect/aux_.h" #include "core/memory.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Reset an AuxBuffer. * @@ -118,13 +118,13 @@ static u32 WriteAuxBufferDsp(Core::Memory::Memory& memory, const CpuAddr send_in return write_count_; } -void CaptureCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void CaptureCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("CaptureCommand\n\tenabled {} input {:02X} output {:02X}", effect_enabled, input, output); } -void CaptureCommand::Process(const ADSP::CommandListProcessor& processor) { +void CaptureCommand::Process(const AudioRenderer::CommandListProcessor& processor) { if (effect_enabled) { auto input_buffer{ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)}; @@ -135,8 +135,8 @@ void CaptureCommand::Process(const ADSP::CommandListProcessor& processor) { } } -bool CaptureCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool CaptureCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/capture.h b/src/audio_core/renderer/command/effect/capture.h index 8670acb24..a0016c6f6 100644 --- a/src/audio_core/renderer/command/effect/capture.h +++ b/src/audio_core/renderer/command/effect/capture.h @@ -8,11 +8,12 @@ #include "audio_core/renderer/command/icommand.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for capturing a mix buffer. That is, writing it back to a given game memory * address. @@ -24,14 +25,14 @@ struct CaptureCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -39,7 +40,7 @@ struct CaptureCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -59,4 +60,4 @@ struct CaptureCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/compressor.cpp b/src/audio_core/renderer/command/effect/compressor.cpp index ee9b68d5b..7ff707f4e 100644 --- a/src/audio_core/renderer/command/effect/compressor.cpp +++ b/src/audio_core/renderer/command/effect/compressor.cpp @@ -5,11 +5,11 @@ #include #include -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/compressor.h" #include "audio_core/renderer/effect/compressor.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { static void SetCompressorEffectParameter(const CompressorInfo::ParameterVersion2& params, CompressorInfo::State& state) { @@ -110,7 +110,7 @@ static void ApplyCompressorEffect(const CompressorInfo::ParameterVersion2& param } } -void CompressorCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void CompressorCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("CompressorCommand\n\tenabled {} \n\tinputs: ", effect_enabled); for (s16 i = 0; i < parameter.channel_count; i++) { @@ -123,7 +123,7 @@ void CompressorCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& string += "\n"; } -void CompressorCommand::Process(const ADSP::CommandListProcessor& processor) { +void CompressorCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array, MaxChannels> input_buffers{}; std::array, MaxChannels> output_buffers{}; @@ -148,8 +148,8 @@ void CompressorCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool CompressorCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool CompressorCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/compressor.h b/src/audio_core/renderer/command/effect/compressor.h index f8e96cb43..c011aa927 100644 --- a/src/audio_core/renderer/command/effect/compressor.h +++ b/src/audio_core/renderer/command/effect/compressor.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/compressor.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for limiting volume between a high and low threshold. * Version 1. @@ -26,14 +27,14 @@ struct CompressorCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct CompressorCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array inputs; @@ -57,4 +58,4 @@ struct CompressorCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/delay.cpp b/src/audio_core/renderer/command/effect/delay.cpp index e536cbb1e..ffb298c07 100644 --- a/src/audio_core/renderer/command/effect/delay.cpp +++ b/src/audio_core/renderer/command/effect/delay.cpp @@ -1,10 +1,10 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/delay.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Update the DelayInfo state according to the given parameters. * @@ -194,7 +194,7 @@ static void ApplyDelayEffect(const DelayInfo::ParameterVersion1& params, DelayIn } } -void DelayCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void DelayCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("DelayCommand\n\tenabled {} \n\tinputs: ", effect_enabled); for (u32 i = 0; i < MaxChannels; i++) { @@ -207,7 +207,7 @@ void DelayCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proce string += "\n"; } -void DelayCommand::Process(const ADSP::CommandListProcessor& processor) { +void DelayCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array, MaxChannels> input_buffers{}; std::array, MaxChannels> output_buffers{}; @@ -231,8 +231,8 @@ void DelayCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool DelayCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool DelayCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/delay.h b/src/audio_core/renderer/command/effect/delay.h index b7a15ae6b..bfeac7af4 100644 --- a/src/audio_core/renderer/command/effect/delay.h +++ b/src/audio_core/renderer/command/effect/delay.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/delay.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a delay effect. Delays inputs mix buffers according to the parameters * and state, outputs receives the delayed samples. @@ -26,14 +27,14 @@ struct DelayCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct DelayCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array inputs; @@ -57,4 +58,4 @@ struct DelayCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp index d2bfb67cc..ecfdfabc6 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp @@ -3,11 +3,11 @@ #include -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/i3dl2_reverb.h" #include "common/polyfill_ranges.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { constexpr std::array MinDelayLineTimes{ 5.0f, @@ -394,7 +394,7 @@ static void ApplyI3dl2ReverbEffect(const I3dl2ReverbInfo::ParameterVersion1& par } } -void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void I3dl2ReverbCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("I3dl2ReverbCommand\n\tenabled {} \n\tinputs: ", effect_enabled); for (u32 i = 0; i < parameter.channel_count; i++) { @@ -407,7 +407,7 @@ void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& string += "\n"; } -void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { +void I3dl2ReverbCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array, MaxChannels> input_buffers{}; std::array, MaxChannels> output_buffers{}; @@ -431,8 +431,8 @@ void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool I3dl2ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool I3dl2ReverbCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.h b/src/audio_core/renderer/command/effect/i3dl2_reverb.h index 243877056..e4c538ae8 100644 --- a/src/audio_core/renderer/command/effect/i3dl2_reverb.h +++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/i3dl2.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a I3DL2Reverb effect. Apply a reverb to inputs mix buffer according to * the I3DL2 spec, outputs receives the results. @@ -26,14 +27,14 @@ struct I3dl2ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct I3dl2ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array inputs; @@ -57,4 +58,4 @@ struct I3dl2ReverbCommand : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/light_limiter.cpp b/src/audio_core/renderer/command/effect/light_limiter.cpp index 4161a9821..63aa06f5c 100644 --- a/src/audio_core/renderer/command/effect/light_limiter.cpp +++ b/src/audio_core/renderer/command/effect/light_limiter.cpp @@ -1,10 +1,10 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/light_limiter.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { /** * Update the LightLimiterInfo state according to the given parameters. * A no-op. @@ -133,8 +133,8 @@ static void ApplyLightLimiterEffect(const LightLimiterInfo::ParameterVersion2& p } } -void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void LightLimiterVersion1Command::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("LightLimiterVersion1Command\n\tinputs: "); for (u32 i = 0; i < MaxChannels; i++) { string += fmt::format("{:02X}, ", inputs[i]); @@ -146,7 +146,7 @@ void LightLimiterVersion1Command::Dump([[maybe_unused]] const ADSP::CommandListP string += "\n"; } -void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& processor) { +void LightLimiterVersion1Command::Process(const AudioRenderer::CommandListProcessor& processor) { std::array, MaxChannels> input_buffers{}; std::array, MaxChannels> output_buffers{}; @@ -172,12 +172,12 @@ void LightLimiterVersion1Command::Process(const ADSP::CommandListProcessor& proc processor.sample_count, statistics); } -bool LightLimiterVersion1Command::Verify(const ADSP::CommandListProcessor& processor) { +bool LightLimiterVersion1Command::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void LightLimiterVersion2Command::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format("LightLimiterVersion2Command\n\tinputs: \n"); for (u32 i = 0; i < MaxChannels; i++) { string += fmt::format("{:02X}, ", inputs[i]); @@ -189,7 +189,7 @@ void LightLimiterVersion2Command::Dump([[maybe_unused]] const ADSP::CommandListP string += "\n"; } -void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& processor) { +void LightLimiterVersion2Command::Process(const AudioRenderer::CommandListProcessor& processor) { std::array, MaxChannels> input_buffers{}; std::array, MaxChannels> output_buffers{}; @@ -215,8 +215,8 @@ void LightLimiterVersion2Command::Process(const ADSP::CommandListProcessor& proc processor.sample_count, statistics); } -bool LightLimiterVersion2Command::Verify(const ADSP::CommandListProcessor& processor) { +bool LightLimiterVersion2Command::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/light_limiter.h b/src/audio_core/renderer/command/effect/light_limiter.h index 5d98272c7..6e3ee1b53 100644 --- a/src/audio_core/renderer/command/effect/light_limiter.h +++ b/src/audio_core/renderer/command/effect/light_limiter.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/light_limiter.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for limiting volume between a high and low threshold. * Version 1. @@ -26,14 +27,14 @@ struct LightLimiterVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct LightLimiterVersion1Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array inputs; @@ -68,21 +69,21 @@ struct LightLimiterVersion2Command : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. * * @param processor - The CommandListProcessor processing this command. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array inputs; @@ -100,4 +101,4 @@ struct LightLimiterVersion2Command : ICommand { bool effect_enabled; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp index 48a7cba8a..208bbeaf2 100644 --- a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp +++ b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.cpp @@ -1,20 +1,20 @@ // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/biquad_filter.h" #include "audio_core/renderer/command/effect/multi_tap_biquad_filter.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { -void MultiTapBiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, - std::string& string) { +void MultiTapBiquadFilterCommand::Dump( + [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "MultiTapBiquadFilterCommand\n\tinput {:02X}\n\toutput {:02X}\n\tneeds_init ({}, {})\n", input, output, needs_init[0], needs_init[1]); } -void MultiTapBiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) { +void MultiTapBiquadFilterCommand::Process(const AudioRenderer::CommandListProcessor& processor) { if (filter_tap_count > MaxBiquadFilters) { LOG_ERROR(Service_Audio, "Too many filter taps! {}", filter_tap_count); filter_tap_count = MaxBiquadFilters; @@ -38,8 +38,8 @@ void MultiTapBiquadFilterCommand::Process(const ADSP::CommandListProcessor& proc } } -bool MultiTapBiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool MultiTapBiquadFilterCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h index 99c2c0830..50fce80b0 100644 --- a/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h +++ b/src/audio_core/renderer/command/effect/multi_tap_biquad_filter.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/voice/voice_info.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for applying multiple biquads at once. */ @@ -25,14 +26,14 @@ struct MultiTapBiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -40,7 +41,7 @@ struct MultiTapBiquadFilterCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer index s16 input; @@ -56,4 +57,4 @@ struct MultiTapBiquadFilterCommand : ICommand { u8 filter_tap_count; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/reverb.cpp b/src/audio_core/renderer/command/effect/reverb.cpp index fc2f15a5e..7f152a962 100644 --- a/src/audio_core/renderer/command/effect/reverb.cpp +++ b/src/audio_core/renderer/command/effect/reverb.cpp @@ -4,11 +4,11 @@ #include #include -#include "audio_core/renderer/adsp/command_list_processor.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" #include "audio_core/renderer/command/effect/reverb.h" #include "common/polyfill_ranges.h" -namespace AudioCore::AudioRenderer { +namespace AudioCore::Renderer { constexpr std::array FdnMaxDelayLineTimes = { 53.9532470703125f, @@ -396,7 +396,7 @@ static void ApplyReverbEffect(const ReverbInfo::ParameterVersion2& params, Rever } } -void ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor, +void ReverbCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) { string += fmt::format( "ReverbCommand\n\tenabled {} long_size_pre_delay_supported {}\n\tinputs: ", effect_enabled, @@ -411,7 +411,7 @@ void ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& proc string += "\n"; } -void ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { +void ReverbCommand::Process(const AudioRenderer::CommandListProcessor& processor) { std::array, MaxChannels> input_buffers{}; std::array, MaxChannels> output_buffers{}; @@ -435,8 +435,8 @@ void ReverbCommand::Process(const ADSP::CommandListProcessor& processor) { processor.sample_count); } -bool ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) { +bool ReverbCommand::Verify(const AudioRenderer::CommandListProcessor& processor) { return true; } -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer diff --git a/src/audio_core/renderer/command/effect/reverb.h b/src/audio_core/renderer/command/effect/reverb.h index 328756150..2056c73f2 100644 --- a/src/audio_core/renderer/command/effect/reverb.h +++ b/src/audio_core/renderer/command/effect/reverb.h @@ -10,11 +10,12 @@ #include "audio_core/renderer/effect/reverb.h" #include "common/common_types.h" -namespace AudioCore::AudioRenderer { -namespace ADSP { +namespace AudioCore::ADSP::AudioRenderer { class CommandListProcessor; } +namespace AudioCore::Renderer { + /** * AudioRenderer command for a Reverb effect. Apply a reverb to inputs mix buffer, outputs receives * the results. @@ -26,14 +27,14 @@ struct ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @param string - The string to print into. */ - void Dump(const ADSP::CommandListProcessor& processor, std::string& string) override; + void Dump(const AudioRenderer::CommandListProcessor& processor, std::string& string) override; /** * Process this command. * * @param processor - The CommandListProcessor processing this command. */ - void Process(const ADSP::CommandListProcessor& processor) override; + void Process(const AudioRenderer::CommandListProcessor& processor) override; /** * Verify this command's data is valid. @@ -41,7 +42,7 @@ struct ReverbCommand : ICommand { * @param processor - The CommandListProcessor processing this command. * @return True if the command is valid, otherwise false. */ - bool Verify(const ADSP::CommandListProcessor& processor) override; + bool Verify(const AudioRenderer::CommandListProcessor& processor) override; /// Input mix buffer offsets for each channel std::array inputs; @@ -59,4 +60,4 @@ struct ReverbCommand : ICommand { bool long_size_pre_delay_supported; }; -} // namespace AudioCore::AudioRenderer +} // namespace AudioCore::Renderer -- cgit v1.2.3