From dffa1a872a2529d145ef7fccd162881302fa9b15 Mon Sep 17 00:00:00 2001 From: FreddyFunk Date: Thu, 11 Apr 2019 19:55:56 +0200 Subject: ui_settings: Rename game directory variables --- src/yuzu/configuration/config.cpp | 8 ++++---- src/yuzu/configuration/configure_general.cpp | 4 ++-- src/yuzu/game_list.cpp | 4 ++-- src/yuzu/main.cpp | 20 ++++++++++---------- src/yuzu/ui_settings.h | 4 ++-- 5 files changed, 20 insertions(+), 20 deletions(-) diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 802db3945..ca60bc0c9 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -523,8 +523,8 @@ void Config::ReadValues() { qt_config->beginGroup("Paths"); UISettings::values.roms_path = ReadSetting("romsPath").toString(); UISettings::values.symbols_path = ReadSetting("symbolsPath").toString(); - UISettings::values.gamedir = ReadSetting("gameListRootDir", ".").toString(); - UISettings::values.gamedir_deepscan = ReadSetting("gameListDeepScan", false).toBool(); + UISettings::values.game_directory_path = ReadSetting("gameListRootDir", ".").toString(); + UISettings::values.game_directory_deepscan = ReadSetting("gameListDeepScan", false).toBool(); UISettings::values.recent_files = ReadSetting("recentFiles").toStringList(); qt_config->endGroup(); @@ -768,8 +768,8 @@ void Config::SaveValues() { WriteSetting("romsPath", UISettings::values.roms_path); WriteSetting("symbolsPath", UISettings::values.symbols_path); WriteSetting("screenshotPath", UISettings::values.screenshot_path); - WriteSetting("gameListRootDir", UISettings::values.gamedir, "."); - WriteSetting("gameListDeepScan", UISettings::values.gamedir_deepscan, false); + WriteSetting("gameListRootDir", UISettings::values.game_directory_path, "."); + WriteSetting("gameListDeepScan", UISettings::values.game_directory_deepscan, false); WriteSetting("recentFiles", UISettings::values.recent_files); qt_config->endGroup(); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index eeb038afb..e48f4f5a3 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -28,7 +28,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent) ConfigureGeneral::~ConfigureGeneral() = default; void ConfigureGeneral::setConfiguration() { - ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan); + ui->toggle_deepscan->setChecked(UISettings::values.game_directory_deepscan); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); @@ -36,7 +36,7 @@ void ConfigureGeneral::setConfiguration() { } void ConfigureGeneral::applyConfiguration() { - UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked(); + UISettings::values.game_directory_deepscan = ui->toggle_deepscan->isChecked(); UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); UISettings::values.theme = diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 4b67656ac..f186ef722 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -467,9 +467,9 @@ void GameList::LoadInterfaceLayout() { const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca", "xci", "nsp"}; void GameList::RefreshGameDirectory() { - if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { + if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) { LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); search_field->clear(); - PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); } } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index ca231d710..4ca5b9a86 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -213,7 +213,7 @@ GMainWindow::GMainWindow() OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning); game_list->LoadCompatibilityList(); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); // Show one-time "callout" messages to the user ShowTelemetryCallout(); @@ -1278,8 +1278,8 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); if (reload) { - game_list->PopulateAsync(UISettings::values.gamedir, - UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } config->Save(); @@ -1367,7 +1367,7 @@ void GMainWindow::OnMenuInstallToNAND() { const auto success = [this]() { QMessageBox::information(this, tr("Successfully Installed"), tr("The file was successfully installed.")); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); }; const auto failed = [this]() { @@ -1494,8 +1494,8 @@ void GMainWindow::OnMenuInstallToNAND() { void GMainWindow::OnMenuSelectGameListRoot() { QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); if (!dir_path.isEmpty()) { - UISettings::values.gamedir = dir_path; - game_list->PopulateAsync(dir_path, UISettings::values.gamedir_deepscan); + UISettings::values.game_directory_path = dir_path; + game_list->PopulateAsync(dir_path, UISettings::values.game_directory_deepscan); } } @@ -1517,7 +1517,7 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) : FileUtil::UserPath::NANDDir, dir_path.toStdString()); Service::FileSystem::CreateFactories(*vfs); - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); } } @@ -1669,8 +1669,8 @@ void GMainWindow::OnConfigure() { const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); if (reload) { - game_list->PopulateAsync(UISettings::values.gamedir, - UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } config->Save(); @@ -1920,7 +1920,7 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { Service::FileSystem::CreateFactories(*vfs); if (behavior == ReinitializeKeyBehavior::Warning) { - game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); } } diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 45e705b61..dbd318e20 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -55,8 +55,8 @@ struct Values { QString roms_path; QString symbols_path; QString screenshot_path; - QString gamedir; - bool gamedir_deepscan; + QString game_directory_path; + bool game_directory_deepscan; QStringList recent_files; QString theme; -- cgit v1.2.3 From 382722b9c4b64475121a796171ba11bc38c7e9f7 Mon Sep 17 00:00:00 2001 From: FreddyFunk Date: Fri, 12 Apr 2019 16:40:35 +0200 Subject: Fix Clang Format --- src/yuzu/game_list.cpp | 3 ++- src/yuzu/main.cpp | 12 ++++++++---- 2 files changed, 10 insertions(+), 5 deletions(-) diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index f186ef722..b0ca766ec 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -470,6 +470,7 @@ void GameList::RefreshGameDirectory() { if (!UISettings::values.game_directory_path.isEmpty() && current_worker != nullptr) { LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); search_field->clear(); - PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 4ca5b9a86..588f53860 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -213,7 +213,8 @@ GMainWindow::GMainWindow() OnReinitializeKeys(ReinitializeKeyBehavior::NoWarning); game_list->LoadCompatibilityList(); - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); // Show one-time "callout" messages to the user ShowTelemetryCallout(); @@ -1367,7 +1368,8 @@ void GMainWindow::OnMenuInstallToNAND() { const auto success = [this]() { QMessageBox::information(this, tr("Successfully Installed"), tr("The file was successfully installed.")); - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); }; const auto failed = [this]() { @@ -1517,7 +1519,8 @@ void GMainWindow::OnMenuSelectEmulatedDirectory(EmulatedDirectoryTarget target) : FileUtil::UserPath::NANDDir, dir_path.toStdString()); Service::FileSystem::CreateFactories(*vfs); - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } @@ -1920,7 +1923,8 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { Service::FileSystem::CreateFactories(*vfs); if (behavior == ReinitializeKeyBehavior::Warning) { - game_list->PopulateAsync(UISettings::values.game_directory_path, UISettings::values.game_directory_deepscan); + game_list->PopulateAsync(UISettings::values.game_directory_path, + UISettings::values.game_directory_deepscan); } } -- cgit v1.2.3