From d6b173d5fee722f0db49e63b510fb2c4d78260b0 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 26 Dec 2018 02:14:06 -0300 Subject: gl_shader_decompiler: Use rasterizer's UBO size limit --- src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index bff6b0b0e..7d7abe703 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -12,6 +12,7 @@ #include "common/assert.h" #include "common/common_types.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" #include "video_core/shader/shader_ir.h" @@ -30,7 +31,8 @@ using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage; using Operation = const OperationNode&; enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 }; -constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 65536 / 16; // TODO(Rodrigo): Use rasterizer's value +constexpr u32 MAX_CONSTBUFFER_ELEMENTS = + static_cast(RasterizerOpenGL::MaxConstbufferSize) / (4 * sizeof(float)); enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat }; -- cgit v1.2.3