From cb913e5c02ab1ae004062308ef7ecf97419ad19a Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 4 Apr 2022 10:04:10 -0400 Subject: OpenGL: flip front faces if Z scale is inverted --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e6f9ece8b..216139173 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -561,8 +561,9 @@ void RasterizerOpenGL::SyncViewport() { flags[Dirty::FrontFace] = false; GLenum mode = MaxwellToGL::FrontFace(regs.front_face); - if (regs.screen_y_control.triangle_rast_flip != 0 && - regs.viewport_transform[0].scale_y < 0.0f) { + if ((regs.screen_y_control.triangle_rast_flip != 0 && + regs.viewport_transform[0].scale_y < 0.0f) || + regs.viewport_transform[0].scale_z < 0.0f) { switch (mode) { case GL_CW: mode = GL_CCW; -- cgit v1.2.3