From c3b16cf8d32f1925b7a539e9da7e5d630a354be5 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Fri, 2 Sep 2022 04:36:46 -0500 Subject: input_common: sdl: Always check for motion on reconnect --- src/input_common/drivers/sdl_driver.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index de388ec4c..5cc1ccbd9 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -40,13 +40,13 @@ public: void EnableMotion() { if (sdl_controller) { SDL_GameController* controller = sdl_controller.get(); - if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) && !has_accel) { + has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL); + has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO); + if (has_accel) { SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); - has_accel = true; } - if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) && !has_gyro) { + if (has_gyro) { SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); - has_gyro = true; } } } @@ -305,6 +305,7 @@ void SDLDriver::InitJoystick(int joystick_index) { auto joystick = std::make_shared(guid, 0, sdl_joystick, sdl_gamecontroller); PreSetController(joystick->GetPadIdentifier()); SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); + joystick->EnableMotion(); joystick_map[guid].emplace_back(std::move(joystick)); return; } @@ -316,6 +317,7 @@ void SDLDriver::InitJoystick(int joystick_index) { if (joystick_it != joystick_guid_list.end()) { (*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); + (*joystick_it)->EnableMotion(); return; } @@ -323,6 +325,7 @@ void SDLDriver::InitJoystick(int joystick_index) { auto joystick = std::make_shared(guid, port, sdl_joystick, sdl_gamecontroller); PreSetController(joystick->GetPadIdentifier()); SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); + joystick->EnableMotion(); joystick_guid_list.emplace_back(std::move(joystick)); } -- cgit v1.2.3