From a8d46a5eae4e0d65c08f6574cffc48bc55d00940 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Mon, 19 Apr 2021 16:36:57 -0300 Subject: shader: Add constant propagation for arithmetic right shifts --- src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 7e86f64a8..2206f93c2 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -482,6 +482,9 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { case IR::Opcode::IMul32: FoldWhenAllImmediates(inst, [](u32 a, u32 b) { return a * b; }); return; + case IR::Opcode::ShiftRightArithmetic32: + FoldWhenAllImmediates(inst, [](s32 a, s32 b) { return static_cast(a >> b); }); + return; case IR::Opcode::BitCastF32U32: return FoldBitCast(inst, IR::Opcode::BitCastU32F32); case IR::Opcode::BitCastU32F32: -- cgit v1.2.3