From 8c166c68d46d160162caa9b588f1e762c57e52f4 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 11 Jul 2021 23:26:13 -0300 Subject: gl_shader_cache: Properly implement asynchronous shaders --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 58a4f0fb4..24f035c37 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -318,7 +318,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() { SetXfbState(graphics_key.xfb_state, regs); } if (current_pipeline && graphics_key == current_pipeline->Key()) { - return current_pipeline->IsBuilt() ? current_pipeline : nullptr; + return BuiltPipeline(current_pipeline); } return CurrentGraphicsPipelineSlowPath(); } -- cgit v1.2.3