From 613b48c4a2ce71a0d0eaba17fe164f4a2e4a3db5 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Sun, 28 Mar 2021 19:47:52 +0200 Subject: shader,spirv: Implement ImageQueryLod. --- src/shader_recompiler/backend/spirv/emit_context.cpp | 1 + src/shader_recompiler/backend/spirv/emit_context.h | 1 + src/shader_recompiler/backend/spirv/emit_spirv.h | 3 +++ src/shader_recompiler/backend/spirv/emit_spirv_image.cpp | 15 +++++++++++++++ src/shader_recompiler/frontend/ir/ir_emitter.cpp | 6 ++++++ src/shader_recompiler/frontend/ir/ir_emitter.h | 2 ++ src/shader_recompiler/frontend/ir/opcodes.inc | 3 +++ src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 3 ++- src/shader_recompiler/ir_opt/texture_pass.cpp | 5 +++++ 9 files changed, 38 insertions(+), 1 deletion(-) diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index 5cd505d99..c8ce58254 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp @@ -182,6 +182,7 @@ void EmitContext::DefineCommonConstants() { true_value = ConstantTrue(U1); false_value = ConstantFalse(U1); u32_zero_value = Constant(U32[1], 0U); + f32_zero_value = Constant(F32[1], 0.0f); } void EmitContext::DefineInterfaces(const Info& info) { diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h index 071e66c2a..3965869f0 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.h +++ b/src/shader_recompiler/backend/spirv/emit_context.h @@ -70,6 +70,7 @@ public: Id true_value{}; Id false_value{}; Id u32_zero_value{}; + Id f32_zero_value{}; UniformDefinitions uniform_types; diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h index 3d0c6f7ba..105c23745 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv.h +++ b/src/shader_recompiler/backend/spirv/emit_spirv.h @@ -362,6 +362,7 @@ Id EmitBindlessImageGather(EmitContext&); Id EmitBindlessImageGatherDref(EmitContext&); Id EmitBindlessImageFetch(EmitContext&); Id EmitBindlessImageQueryDimensions(EmitContext&); +Id EmitBindlessImageQueryLod(EmitContext&); Id EmitBoundImageSampleImplicitLod(EmitContext&); Id EmitBoundImageSampleExplicitLod(EmitContext&); Id EmitBoundImageSampleDrefImplicitLod(EmitContext&); @@ -370,6 +371,7 @@ Id EmitBoundImageGather(EmitContext&); Id EmitBoundImageGatherDref(EmitContext&); Id EmitBoundImageFetch(EmitContext&); Id EmitBoundImageQueryDimensions(EmitContext&); +Id EmitBoundImageQueryLod(EmitContext&); Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id bias_lc, Id offset); Id EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, @@ -385,6 +387,7 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, Id lod, Id ms); Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod); +Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords); Id EmitVoteAll(EmitContext& ctx, Id pred); Id EmitVoteAny(EmitContext& ctx, Id pred); Id EmitVoteEqual(EmitContext& ctx, Id pred); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp index 310cc7af7..2cd6b38c4 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp @@ -161,6 +161,10 @@ Id EmitBindlessImageQueryDimensions(EmitContext&) { throw LogicError("Unreachable instruction"); } +Id EmitBindlessImageQueryLod(EmitContext&) { + throw LogicError("Unreachable instruction"); +} + Id EmitBoundImageSampleImplicitLod(EmitContext&) { throw LogicError("Unreachable instruction"); } @@ -193,6 +197,10 @@ Id EmitBoundImageQueryDimensions(EmitContext&) { throw LogicError("Unreachable instruction"); } +Id EmitBoundImageQueryLod(EmitContext&) { + throw LogicError("Unreachable instruction"); +} + Id EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id bias_lc, Id offset) { const auto info{inst->Flags()}; @@ -287,4 +295,11 @@ Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& i throw LogicError("Unspecified image type {}", info.type.Value()); } +Id EmitImageQueryLod(EmitContext& ctx, IR::Inst*, const IR::Value& index, Id coords) { + const Id zero{ctx.f32_zero_value}; + const Id image{TextureImage(ctx, index)}; + return ctx.OpCompositeConstruct(ctx.F32[4], ctx.OpImageQueryLod(ctx.F32[2], image, coords), + zero, zero); +} + } // namespace Shader::Backend::SPIRV diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp index 6e7dddead..ba9591727 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp +++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp @@ -1567,6 +1567,12 @@ Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod) { return Inst(op, handle, lod); } +Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords) { + const Opcode op{handle.IsImmediate() ? Opcode::BoundImageQueryLod + : Opcode::BindlessImageQueryLod}; + return Inst(op, handle, coords); +} + U1 IREmitter::VoteAll(const U1& value) { return Inst(Opcode::VoteAll, value); } diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h index 8f3325738..9e752b208 100644 --- a/src/shader_recompiler/frontend/ir/ir_emitter.h +++ b/src/shader_recompiler/frontend/ir/ir_emitter.h @@ -255,6 +255,8 @@ public: TextureInstInfo info); [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod); + [[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords); + [[nodiscard]] Value ImageGather(const Value& handle, const Value& coords, const Value& offset, const Value& offset2, TextureInstInfo info); diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc index 302b8471d..49cdcd57f 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.inc +++ b/src/shader_recompiler/frontend/ir/opcodes.inc @@ -380,6 +380,7 @@ OPCODE(BindlessImageGather, F32x4, U32, OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, ) OPCODE(BindlessImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, ) OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, ) +OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, ) OPCODE(BoundImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, ) OPCODE(BoundImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, ) @@ -389,6 +390,7 @@ OPCODE(BoundImageGather, F32x4, U32, OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, ) OPCODE(BoundImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, ) OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, ) +OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, ) OPCODE(ImageSampleImplicitLod, F32x4, U32, Opaque, Opaque, Opaque, ) OPCODE(ImageSampleExplicitLod, F32x4, U32, Opaque, Opaque, Opaque, ) @@ -398,6 +400,7 @@ OPCODE(ImageGather, F32x4, U32, OPCODE(ImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, ) OPCODE(ImageFetch, F32x4, U32, Opaque, Opaque, Opaque, Opaque, ) OPCODE(ImageQueryDimensions, U32x4, U32, U32, ) +OPCODE(ImageQueryLod, F32x4, U32, Opaque, ) // Warp operations OPCODE(VoteAll, U1, U1, ) diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index 3b00d7c8c..04e3a4f53 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -383,7 +383,8 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::ImageGather: case IR::Opcode::ImageGatherDref: case IR::Opcode::ImageFetch: - case IR::Opcode::ImageQueryDimensions: { + case IR::Opcode::ImageQueryDimensions: + case IR::Opcode::ImageQueryLod: { const TextureType type{inst.Flags().type}; info.uses_sampled_1d |= type == TextureType::Color1D || type == TextureType::ColorArray1D || type == TextureType::Shadow1D || type == TextureType::ShadowArray1D; diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index dfacf848f..6eb286b83 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -57,6 +57,9 @@ IR::Opcode IndexedInstruction(const IR::Inst& inst) { case IR::Opcode::BoundImageQueryDimensions: case IR::Opcode::BindlessImageQueryDimensions: return IR::Opcode::ImageQueryDimensions; + case IR::Opcode::BoundImageQueryLod: + case IR::Opcode::BindlessImageQueryLod: + return IR::Opcode::ImageQueryLod; default: return IR::Opcode::Void; } @@ -72,6 +75,7 @@ bool IsBindless(const IR::Inst& inst) { case IR::Opcode::BindlessImageGatherDref: case IR::Opcode::BindlessImageFetch: case IR::Opcode::BindlessImageQueryDimensions: + case IR::Opcode::BindlessImageQueryLod: return true; case IR::Opcode::BoundImageSampleImplicitLod: case IR::Opcode::BoundImageSampleExplicitLod: @@ -81,6 +85,7 @@ bool IsBindless(const IR::Inst& inst) { case IR::Opcode::BoundImageGatherDref: case IR::Opcode::BoundImageFetch: case IR::Opcode::BoundImageQueryDimensions: + case IR::Opcode::BoundImageQueryLod: return false; default: throw InvalidArgument("Invalid opcode {}", inst.Opcode()); -- cgit v1.2.3