From 574a2c4b772943f0afe6308f3e10793c3d9a9cad Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 19 Mar 2022 00:59:56 -0400 Subject: shader_recompiler: Reduce unused includes --- src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp | 2 -- src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | 2 -- src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp | 2 -- src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | 3 --- src/shader_recompiler/backend/glasm/glasm_emit_context.cpp | 2 -- src/shader_recompiler/backend/glasm/reg_alloc.cpp | 3 --- src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp | 1 - src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp | 2 -- src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp | 2 -- src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp | 2 -- src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp | 2 -- src/shader_recompiler/backend/glsl/emit_glsl_special.cpp | 2 -- src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp | 2 -- src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp | 2 -- .../backend/spirv/emit_spirv_bitwise_conversion.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp | 2 -- src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_select.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp | 1 - src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp | 1 - src/shader_recompiler/backend/spirv/spirv_emit_context.cpp | 1 - src/shader_recompiler/backend/spirv/spirv_emit_context.h | 1 - src/shader_recompiler/exception.h | 1 - src/shader_recompiler/frontend/ir/basic_block.cpp | 2 -- src/shader_recompiler/frontend/ir/condition.h | 1 - src/shader_recompiler/frontend/ir/opcodes.cpp | 2 -- src/shader_recompiler/frontend/ir/opcodes.h | 2 -- src/shader_recompiler/frontend/ir/value.cpp | 1 - src/shader_recompiler/frontend/maxwell/control_flow.h | 2 +- src/shader_recompiler/frontend/maxwell/decode.cpp | 1 - src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h | 1 - src/shader_recompiler/frontend/maxwell/instruction.h | 1 - src/shader_recompiler/frontend/maxwell/location.h | 3 --- src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp | 2 -- .../frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp | 1 - .../frontend/maxwell/translate/impl/barrier_operations.cpp | 2 -- src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h | 1 - .../frontend/maxwell/translate/impl/exit_program.cpp | 1 - .../maxwell/translate/impl/floating_point_multi_function.cpp | 1 - .../frontend/maxwell/translate/impl/half_floating_point_helper.h | 2 -- .../frontend/maxwell/translate/impl/half_floating_point_set.cpp | 1 + .../maxwell/translate/impl/half_floating_point_set_predicate.cpp | 1 + .../frontend/maxwell/translate/impl/load_store_attribute.cpp | 1 - .../frontend/maxwell/translate/impl/load_store_memory.cpp | 1 - .../frontend/maxwell/translate/impl/move_register.cpp | 1 - .../frontend/maxwell/translate/impl/surface_atomic_operations.cpp | 3 --- .../frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp | 2 -- .../frontend/maxwell/translate/impl/texture_gather.cpp | 2 -- .../frontend/maxwell/translate/impl/texture_gather_swizzled.cpp | 2 -- .../frontend/maxwell/translate/impl/texture_gradient.cpp | 2 -- .../frontend/maxwell/translate/impl/texture_load.cpp | 2 -- .../frontend/maxwell/translate/impl/texture_mipmap_level.cpp | 2 -- .../frontend/maxwell/translate/impl/texture_query.cpp | 1 - .../frontend/maxwell/translate/impl/warp_shuffle.cpp | 2 -- src/shader_recompiler/frontend/maxwell/translate_program.h | 5 ++++- src/shader_recompiler/ir_opt/constant_propagation_pass.cpp | 1 - .../ir_opt/global_memory_to_storage_buffer_pass.cpp | 3 --- src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp | 3 --- src/shader_recompiler/ir_opt/passes.h | 3 --- src/shader_recompiler/ir_opt/rescaling_pass.cpp | 1 - src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp | 1 - src/shader_recompiler/runtime_info.h | 1 - 69 files changed, 7 insertions(+), 106 deletions(-) diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp index 4cff70fe4..8603c6be2 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_convert.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 356640471..e4b6b6f31 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp index f0fd94a28..44b363b50 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/frontend/ir/program.h" diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 86287ee3f..affe35be7 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -2,11 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glasm/emit_glasm_instructions.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" -#include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/ir/value.h" #ifdef _MSC_VER diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp index 0401953f7..af88b7dfa 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/bindings.h" #include "shader_recompiler/backend/glasm/emit_glasm.h" #include "shader_recompiler/backend/glasm/glasm_emit_context.h" diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 201e428c1..4e98d3ea0 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp @@ -2,11 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include -#include "shader_recompiler/backend/glasm/glasm_emit_context.h" #include "shader_recompiler/backend/glasm/reg_alloc.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp index 8a9faa394..0f204495c 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_barriers.cpp @@ -4,7 +4,6 @@ #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" -#include "shader_recompiler/frontend/ir/value.h" namespace Shader::Backend::GLSL { void EmitBarrier(EmitContext& ctx) { diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp index c86465e8b..6f61560f1 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_control_flow.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp index b0d85be99..64322cdbf 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_integer.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp index 742fec9cf..162a8c461 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_logical.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp index 74ae345e5..f8aa4ecd6 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_shared_memory.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp index fcf620b79..8b94ea90a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_special.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" #include "shader_recompiler/frontend/ir/program.h" diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp index cace1db85..9367524e8 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_undefined.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/backend/glsl/emit_glsl_instructions.h" #include "shader_recompiler/backend/glsl/glsl_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp index 9ce95a41b..6ecaa3937 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp @@ -2,10 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" -#include "shader_recompiler/frontend/ir/modifiers.h" namespace Shader::Backend::SPIRV { namespace { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp index 02d1e63f7..831c6f158 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp index 5c3e1ee2b..812c3668d 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp @@ -2,10 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" -#include "shader_recompiler/frontend/ir/modifiers.h" namespace Shader::Backend::SPIRV { diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 80b4bbd27..3c2a5e16f 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -5,7 +5,6 @@ #include #include -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp index 1eca3aa85..d1afd47b8 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_control_flow.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp index 832de2452..137a0e257 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp index 0cdc46495..9f65fa269 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp index a96190bc6..727ac2027 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image_atomic.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp index 44521f539..45a384e46 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp index 47745f7ee..74b6efe01 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp index 48caf1ffc..ce55cd31c 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_select.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp index 330c9052c..b57c66828 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp index b5766fc52..00c6e86e2 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp index 7034228bf..905c735ad 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/backend/spirv/emit_spirv.h" #include "shader_recompiler/backend/spirv/emit_spirv_instructions.h" #include "shader_recompiler/backend/spirv/spirv_emit_context.h" diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp index aa5b6c9b7..53be98ced 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp @@ -5,7 +5,6 @@ #include #include #include -#include #include diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.h b/src/shader_recompiler/backend/spirv/spirv_emit_context.h index 906a1dc2c..b9115a405 100644 --- a/src/shader_recompiler/backend/spirv/spirv_emit_context.h +++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.h @@ -5,7 +5,6 @@ #pragma once #include -#include #include diff --git a/src/shader_recompiler/exception.h b/src/shader_recompiler/exception.h index d98b6029b..a6aecde3e 100644 --- a/src/shader_recompiler/exception.h +++ b/src/shader_recompiler/exception.h @@ -6,7 +6,6 @@ #include #include -#include #include #include "common/logging/formatter.h" diff --git a/src/shader_recompiler/frontend/ir/basic_block.cpp b/src/shader_recompiler/frontend/ir/basic_block.cpp index 974efa4a0..a1472cb76 100644 --- a/src/shader_recompiler/frontend/ir/basic_block.cpp +++ b/src/shader_recompiler/frontend/ir/basic_block.cpp @@ -5,9 +5,7 @@ #include #include #include -#include -#include "common/bit_cast.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/frontend/ir/condition.h b/src/shader_recompiler/frontend/ir/condition.h index aa8597c60..2f8c10e71 100644 --- a/src/shader_recompiler/frontend/ir/condition.h +++ b/src/shader_recompiler/frontend/ir/condition.h @@ -4,7 +4,6 @@ #pragma once -#include #include #include diff --git a/src/shader_recompiler/frontend/ir/opcodes.cpp b/src/shader_recompiler/frontend/ir/opcodes.cpp index 24d024ad7..5baa6792f 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.cpp +++ b/src/shader_recompiler/frontend/ir/opcodes.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "shader_recompiler/frontend/ir/opcodes.h" namespace Shader::IR { diff --git a/src/shader_recompiler/frontend/ir/opcodes.h b/src/shader_recompiler/frontend/ir/opcodes.h index 9ab108292..9de65c8b2 100644 --- a/src/shader_recompiler/frontend/ir/opcodes.h +++ b/src/shader_recompiler/frontend/ir/opcodes.h @@ -4,9 +4,7 @@ #pragma once -#include #include -#include #include diff --git a/src/shader_recompiler/frontend/ir/value.cpp b/src/shader_recompiler/frontend/ir/value.cpp index d365ea1bc..0248d9c6e 100644 --- a/src/shader_recompiler/frontend/ir/value.cpp +++ b/src/shader_recompiler/frontend/ir/value.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "shader_recompiler/frontend/ir/opcodes.h" #include "shader_recompiler/frontend/ir/value.h" namespace Shader::IR { diff --git a/src/shader_recompiler/frontend/maxwell/control_flow.h b/src/shader_recompiler/frontend/maxwell/control_flow.h index a6bd3e196..7e91fac46 100644 --- a/src/shader_recompiler/frontend/maxwell/control_flow.h +++ b/src/shader_recompiler/frontend/maxwell/control_flow.h @@ -4,7 +4,6 @@ #pragma once -#include #include #include #include @@ -15,6 +14,7 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/condition.h" +#include "shader_recompiler/frontend/ir/reg.h" #include "shader_recompiler/frontend/maxwell/instruction.h" #include "shader_recompiler/frontend/maxwell/location.h" #include "shader_recompiler/frontend/maxwell/opcodes.h" diff --git a/src/shader_recompiler/frontend/maxwell/decode.cpp b/src/shader_recompiler/frontend/maxwell/decode.cpp index 972f677dc..e688e648b 100644 --- a/src/shader_recompiler/frontend/maxwell/decode.cpp +++ b/src/shader_recompiler/frontend/maxwell/decode.cpp @@ -6,7 +6,6 @@ #include #include #include -#include #include "common/common_types.h" #include "shader_recompiler/exception.h" diff --git a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h index eee5102fa..2a23f7abf 100644 --- a/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h +++ b/src/shader_recompiler/frontend/maxwell/indirect_branch_table_track.h @@ -6,7 +6,6 @@ #include -#include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/reg.h" diff --git a/src/shader_recompiler/frontend/maxwell/instruction.h b/src/shader_recompiler/frontend/maxwell/instruction.h index 743d68d61..57fd531f2 100644 --- a/src/shader_recompiler/frontend/maxwell/instruction.h +++ b/src/shader_recompiler/frontend/maxwell/instruction.h @@ -7,7 +7,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/flow_test.h" -#include "shader_recompiler/frontend/ir/reg.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/location.h b/src/shader_recompiler/frontend/maxwell/location.h index 26d29eae2..17107f082 100644 --- a/src/shader_recompiler/frontend/maxwell/location.h +++ b/src/shader_recompiler/frontend/maxwell/location.h @@ -4,9 +4,6 @@ #pragma once -#include -#include - #include #include "common/common_types.h" diff --git a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp index 69eeaa3e6..7bad628aa 100644 --- a/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp +++ b/src/shader_recompiler/frontend/maxwell/structured_control_flow.cpp @@ -8,7 +8,6 @@ #include #include #include -#include #include @@ -17,7 +16,6 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/decode.h" #include "shader_recompiler/frontend/maxwell/structured_control_flow.h" #include "shader_recompiler/frontend/maxwell/translate/translate.h" #include "shader_recompiler/host_translate_info.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp index fb3f00d3f..d26d0982b 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/attribute_memory_to_physical.cpp @@ -4,7 +4,6 @@ #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp index 86e433e41..d92d4e929 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/barrier_operations.cpp @@ -4,8 +4,6 @@ #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/ir/modifiers.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h index 214d0af3c..24f041a4f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h @@ -4,7 +4,6 @@ #pragma once -#include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp index c2443c886..6cd13ec48 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/exit_program.cpp @@ -3,7 +3,6 @@ // Refer to the license.txt file included. #include "common/common_types.h" -#include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp index 2f8605619..bb8512400 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_multi_function.cpp @@ -5,7 +5,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h index 59da56a7e..c5e80a559 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h @@ -6,8 +6,6 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h" -#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp index cca5b831f..01bc9c49f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp index b3931dae3..2b9c4fc0f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_set_predicate.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include "shader_recompiler/frontend/maxwell/translate/impl/common_funcs.h" #include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp index 924fb7a40..00d1d8438 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_attribute.cpp @@ -6,7 +6,6 @@ #include "common/common_types.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp index 36c5cff2f..4792cd4a5 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/load_store_memory.cpp @@ -5,7 +5,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp index 6bb08db8a..c317e14c9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/move_register.cpp @@ -5,7 +5,6 @@ #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/exception.h" -#include "shader_recompiler/frontend/maxwell/opcodes.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp index 63b588ad4..100c94c19 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/surface_atomic_operations.cpp @@ -2,9 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp index 154e7f1a1..00dbcd86f 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_fetch_swizzled.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp index 218cbc1a8..959c63ba9 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp index 34efa2d50..86e68a830 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gather_swizzled.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp index c3fe3ffda..6f4feff11 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_gradient.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp index 983058303..57b4f0eee 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_load.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp index aea3c0e62..311a9e763 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_mipmap_level.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/ir/modifiers.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp index 0459e5473..72131301c 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp @@ -6,7 +6,6 @@ #include "common/bit_field.h" #include "common/common_types.h" -#include "shader_recompiler/frontend/ir/modifiers.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" namespace Shader::Maxwell { diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp index 550fed55c..f98f66940 100644 --- a/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp +++ b/src/shader_recompiler/frontend/maxwell/translate/impl/warp_shuffle.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - #include "common/bit_field.h" #include "common/common_types.h" #include "shader_recompiler/frontend/maxwell/translate/impl/impl.h" diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.h b/src/shader_recompiler/frontend/maxwell/translate_program.h index eac83da9d..7b024c627 100644 --- a/src/shader_recompiler/frontend/maxwell/translate_program.h +++ b/src/shader_recompiler/frontend/maxwell/translate_program.h @@ -8,10 +8,13 @@ #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/program.h" #include "shader_recompiler/frontend/maxwell/control_flow.h" -#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/object_pool.h" #include "shader_recompiler/runtime_info.h" +namespace Shader { +struct HostTranslateInfo; +} + namespace Shader::Maxwell { [[nodiscard]] IR::Program TranslateProgram(ObjectPool& inst_pool, diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index c134a12bc..2a14e7f12 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -8,7 +8,6 @@ #include #include "common/bit_cast.h" -#include "common/bit_util.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index ddf497e32..3cc1cc07a 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp @@ -2,10 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include -#include #include -#include #include #include diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp index 773e1f961..622f94fc7 100644 --- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp +++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp @@ -2,9 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include - -#include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/ir_opt/passes.h" diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index f877c7ba0..16ea3d80a 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -4,10 +4,7 @@ #pragma once -#include - #include "shader_recompiler/environment.h" -#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/program.h" namespace Shader::Optimization { diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 496d4667e..75679c793 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/alignment.h" #include "common/settings.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp index 87aa09358..928557acb 100644 --- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp +++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp @@ -20,7 +20,6 @@ #include #include -#include #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/opcodes.h" diff --git a/src/shader_recompiler/runtime_info.h b/src/shader_recompiler/runtime_info.h index f3f83a258..722e9d729 100644 --- a/src/shader_recompiler/runtime_info.h +++ b/src/shader_recompiler/runtime_info.h @@ -5,7 +5,6 @@ #pragma once #include -#include #include #include -- cgit v1.2.3