From 7d854fbdb074f38f465403ce3d5de78288ddc570 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Thu, 2 Sep 2021 01:26:18 -0400 Subject: renderer_vulkan: Wait on present semaphore at queue submit The present semaphore is being signalled by the call to acquire the swapchain image. This semaphore is meant to be waited on when rendering to the swapchain image. Currently it is waited on when presenting, but moving its usage to be waited on in the command buffer submission allows for proper usage of this semaphore. Fixes the device lost when launching titles on the Intel Linux Mesa driver. --- src/video_core/renderer_vulkan/renderer_vulkan.cpp | 3 +- src/video_core/renderer_vulkan/vk_scheduler.cpp | 40 ++++++++++++---------- src/video_core/renderer_vulkan/vk_scheduler.h | 6 ++-- src/video_core/renderer_vulkan/vk_swapchain.cpp | 6 ++-- src/video_core/renderer_vulkan/vk_swapchain.h | 4 +++ 5 files changed, 33 insertions(+), 26 deletions(-) diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 7c9b0d6db..9ff0a28cd 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -164,7 +164,8 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { blit_screen.Recreate(); } const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated); - scheduler.Flush(render_semaphore); + const VkSemaphore present_semaphore = swapchain.CurrentPresentSemaphore(); + scheduler.Flush(render_semaphore, present_semaphore); scheduler.WaitWorker(); swapchain.Present(render_semaphore); diff --git a/src/video_core/renderer_vulkan/vk_scheduler.cpp b/src/video_core/renderer_vulkan/vk_scheduler.cpp index 4840962de..1d438787a 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.cpp +++ b/src/video_core/renderer_vulkan/vk_scheduler.cpp @@ -55,14 +55,14 @@ VKScheduler::~VKScheduler() { worker_thread.join(); } -void VKScheduler::Flush(VkSemaphore semaphore) { - SubmitExecution(semaphore); +void VKScheduler::Flush(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { + SubmitExecution(signal_semaphore, wait_semaphore); AllocateNewContext(); } -void VKScheduler::Finish(VkSemaphore semaphore) { +void VKScheduler::Finish(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { const u64 presubmit_tick = CurrentTick(); - SubmitExecution(semaphore); + SubmitExecution(signal_semaphore, wait_semaphore); WaitWorker(); Wait(presubmit_tick); AllocateNewContext(); @@ -171,37 +171,41 @@ void VKScheduler::AllocateWorkerCommandBuffer() { }); } -void VKScheduler::SubmitExecution(VkSemaphore semaphore) { +void VKScheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore) { EndPendingOperations(); InvalidateState(); const u64 signal_value = master_semaphore->NextTick(); - Record([semaphore, signal_value, this](vk::CommandBuffer cmdbuf) { + Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) { cmdbuf.End(); - - const u32 num_signal_semaphores = semaphore ? 2U : 1U; - - const u64 wait_value = signal_value - 1; - const VkPipelineStageFlags wait_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; - const VkSemaphore timeline_semaphore = master_semaphore->Handle(); + + const u32 num_signal_semaphores = signal_semaphore ? 2U : 1U; const std::array signal_values{signal_value, u64(0)}; - const std::array signal_semaphores{timeline_semaphore, semaphore}; + const std::array signal_semaphores{timeline_semaphore, signal_semaphore}; + + const u32 num_wait_semaphores = wait_semaphore ? 2U : 1U; + const std::array wait_values{signal_value - 1, u64(1)}; + const std::array wait_semaphores{timeline_semaphore, wait_semaphore}; + static constexpr std::array wait_stage_masks{ + VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, + }; const VkTimelineSemaphoreSubmitInfoKHR timeline_si{ .sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR, .pNext = nullptr, - .waitSemaphoreValueCount = 1, - .pWaitSemaphoreValues = &wait_value, + .waitSemaphoreValueCount = num_wait_semaphores, + .pWaitSemaphoreValues = wait_values.data(), .signalSemaphoreValueCount = num_signal_semaphores, .pSignalSemaphoreValues = signal_values.data(), }; const VkSubmitInfo submit_info{ .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, .pNext = &timeline_si, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &timeline_semaphore, - .pWaitDstStageMask = &wait_stage_mask, + .waitSemaphoreCount = num_wait_semaphores, + .pWaitSemaphores = wait_semaphores.data(), + .pWaitDstStageMask = wait_stage_masks.data(), .commandBufferCount = 1, .pCommandBuffers = cmdbuf.address(), .signalSemaphoreCount = num_signal_semaphores, diff --git a/src/video_core/renderer_vulkan/vk_scheduler.h b/src/video_core/renderer_vulkan/vk_scheduler.h index cf39a2363..759ed5a48 100644 --- a/src/video_core/renderer_vulkan/vk_scheduler.h +++ b/src/video_core/renderer_vulkan/vk_scheduler.h @@ -34,10 +34,10 @@ public: ~VKScheduler(); /// Sends the current execution context to the GPU. - void Flush(VkSemaphore semaphore = nullptr); + void Flush(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); /// Sends the current execution context to the GPU and waits for it to complete. - void Finish(VkSemaphore semaphore = nullptr); + void Finish(VkSemaphore signal_semaphore = nullptr, VkSemaphore wait_semaphore = nullptr); /// Waits for the worker thread to finish executing everything. After this function returns it's /// safe to touch worker resources. @@ -191,7 +191,7 @@ private: void AllocateWorkerCommandBuffer(); - void SubmitExecution(VkSemaphore semaphore); + void SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_semaphore); void AllocateNewContext(); diff --git a/src/video_core/renderer_vulkan/vk_swapchain.cpp b/src/video_core/renderer_vulkan/vk_swapchain.cpp index d990eefba..71b12efe8 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.cpp +++ b/src/video_core/renderer_vulkan/vk_swapchain.cpp @@ -107,14 +107,12 @@ void VKSwapchain::AcquireNextImage() { } void VKSwapchain::Present(VkSemaphore render_semaphore) { - const VkSemaphore present_semaphore{*present_semaphores[frame_index]}; - const std::array semaphores{present_semaphore, render_semaphore}; const auto present_queue{device.GetPresentQueue()}; const VkPresentInfoKHR present_info{ .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, .pNext = nullptr, - .waitSemaphoreCount = render_semaphore ? 2U : 1U, - .pWaitSemaphores = semaphores.data(), + .waitSemaphoreCount = render_semaphore ? 1U : 0U, + .pWaitSemaphores = &render_semaphore, .swapchainCount = 1, .pSwapchains = swapchain.address(), .pImageIndices = &image_index, diff --git a/src/video_core/renderer_vulkan/vk_swapchain.h b/src/video_core/renderer_vulkan/vk_swapchain.h index 35c2cdc14..bbc8f07a8 100644 --- a/src/video_core/renderer_vulkan/vk_swapchain.h +++ b/src/video_core/renderer_vulkan/vk_swapchain.h @@ -72,6 +72,10 @@ public: return image_format; } + VkSemaphore CurrentPresentSemaphore() const { + return *present_semaphores[frame_index]; + } + private: void CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height, bool srgb); -- cgit v1.2.3