From c82806f9cb88f390ae3fb048ba7ff2bb138fa3ec Mon Sep 17 00:00:00 2001 From: german77 Date: Sun, 22 May 2022 20:34:32 -0500 Subject: input_common: touch: Rewrite touch driver to support multiple touch points --- src/core/hid/emulated_console.cpp | 15 +++- src/core/hid/input_converter.cpp | 4 + .../hle/service/hid/controllers/touchscreen.cpp | 6 +- src/input_common/drivers/touch_screen.cpp | 89 +++++++++++++++++----- src/input_common/drivers/touch_screen.h | 52 +++++++++---- src/yuzu/bootmanager.cpp | 58 +++----------- src/yuzu/bootmanager.h | 6 -- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 2 +- 8 files changed, 140 insertions(+), 92 deletions(-) diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp index fd220ccb5..aac45907d 100644 --- a/src/core/hid/emulated_console.cpp +++ b/src/core/hid/emulated_console.cpp @@ -27,12 +27,19 @@ void EmulatedConsole::SetTouchParams() { // We can't use mouse as touch if native mouse is enabled touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"}; } - touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"}; - touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"}; + + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0,touch_id:0"}; + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1,touch_id:1"}; + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:4,axis_y:5,button:2,touch_id:2"}; + touch_params[index++] = + Common::ParamPackage{"engine:touch,axis_x:6,axis_y:7,button:3,touch_id:3"}; touch_params[index++] = - Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"}; + Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536,touch_id:0"}; touch_params[index++] = - Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"}; + Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072,touch_id:1"}; const auto button_index = static_cast(Settings::values.touch_from_button_map_index.GetValue()); diff --git a/src/core/hid/input_converter.cpp b/src/core/hid/input_converter.cpp index 3c26260f3..18d9f042d 100644 --- a/src/core/hid/input_converter.cpp +++ b/src/core/hid/input_converter.cpp @@ -1,6 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include #include #include "common/input.h" @@ -196,6 +197,9 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus& x = std::clamp(x, 0.0f, 1.0f); y = std::clamp(y, 0.0f, 1.0f); + // Limit id to maximum number of fingers + status.id = std::clamp(status.id, 0, 16); + if (status.pressed.inverted) { status.pressed.value = !status.pressed.value; } diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 108ce5a41..1da8d3eb0 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -44,7 +44,6 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin for (std::size_t id = 0; id < MAX_FINGERS; id++) { const auto& current_touch = touch_status[id]; auto& finger = fingers[id]; - finger.position = current_touch.position; finger.id = current_touch.id; if (finger.attribute.start_touch) { @@ -61,13 +60,18 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin if (!finger.pressed && current_touch.pressed) { finger.attribute.start_touch.Assign(1); finger.pressed = true; + finger.position = current_touch.position; continue; } if (finger.pressed && !current_touch.pressed) { finger.attribute.raw = 0; finger.attribute.end_touch.Assign(1); + continue; } + + // Only update position if touch is not on a special frame + finger.position = current_touch.position; } std::array active_fingers; diff --git a/src/input_common/drivers/touch_screen.cpp b/src/input_common/drivers/touch_screen.cpp index 8acbe4584..1753e0893 100644 --- a/src/input_common/drivers/touch_screen.cpp +++ b/src/input_common/drivers/touch_screen.cpp @@ -14,38 +14,93 @@ constexpr PadIdentifier identifier = { TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) { PreSetController(identifier); + ReleaseAllTouch(); } -void TouchScreen::TouchMoved(float x, float y, std::size_t finger) { - if (finger >= 16) { +void TouchScreen::TouchMoved(float x, float y, std::size_t finger_id) { + const auto index = GetIndexFromFingerId(finger_id); + if (!index) { + // Touch doesn't exist handle it as a new one + TouchPressed(x, y, finger_id); return; } - TouchPressed(x, y, finger); + const auto i = index.value(); + fingers[i].is_active = true; + SetButton(identifier, static_cast(i), true); + SetAxis(identifier, static_cast(i * 2), x); + SetAxis(identifier, static_cast(i * 2 + 1), y); } -void TouchScreen::TouchPressed(float x, float y, std::size_t finger) { - if (finger >= 16) { +void TouchScreen::TouchPressed(float x, float y, std::size_t finger_id) { + if (GetIndexFromFingerId(finger_id)) { + // Touch already exist. Just update the data + TouchMoved(x, y, finger_id); return; } - SetButton(identifier, static_cast(finger), true); - SetAxis(identifier, static_cast(finger * 2), x); - SetAxis(identifier, static_cast(finger * 2 + 1), y); + const auto index = GetNextFreeIndex(); + if (!index) { + // No free entries. Ignore input + return; + } + const auto i = index.value(); + fingers[i].is_enabled = true; + fingers[i].finger_id = finger_id; + TouchMoved(x, y, finger_id); } -void TouchScreen::TouchReleased(std::size_t finger) { - if (finger >= 16) { +void TouchScreen::TouchReleased(std::size_t finger_id) { + const auto index = GetIndexFromFingerId(finger_id); + if (!index) { return; } - SetButton(identifier, static_cast(finger), false); - SetAxis(identifier, static_cast(finger * 2), 0.0f); - SetAxis(identifier, static_cast(finger * 2 + 1), 0.0f); + const auto i = index.value(); + fingers[i].is_enabled = false; + SetButton(identifier, static_cast(i), false); + SetAxis(identifier, static_cast(i * 2), 0.0f); + SetAxis(identifier, static_cast(i * 2 + 1), 0.0f); +} + +std::optional TouchScreen::GetIndexFromFingerId(std::size_t finger_id) const { + for (std::size_t index = 0; index < MAX_FINGER_COUNT; ++index) { + const auto& finger = fingers[index]; + if (!finger.is_enabled) { + continue; + } + if (finger.finger_id == finger_id) { + return index; + } + } + return std::nullopt; +} + +std::optional TouchScreen::GetNextFreeIndex() const { + for (std::size_t index = 0; index < MAX_FINGER_COUNT; ++index) { + if (!fingers[index].is_enabled) { + return index; + } + } + return std::nullopt; +} + +void TouchScreen::ClearActiveFlag() { + for (auto& finger : fingers) { + finger.is_active = false; + } +} + +void TouchScreen::ReleaseInactiveTouch() { + for (const auto& finger : fingers) { + if (!finger.is_active) { + TouchReleased(finger.finger_id); + } + } } void TouchScreen::ReleaseAllTouch() { - for (int index = 0; index < 16; ++index) { - SetButton(identifier, index, false); - SetAxis(identifier, index * 2, 0.0f); - SetAxis(identifier, index * 2 + 1, 0.0f); + for (const auto& finger : fingers) { + if (finger.is_enabled) { + TouchReleased(finger.finger_id); + } } } diff --git a/src/input_common/drivers/touch_screen.h b/src/input_common/drivers/touch_screen.h index 193478ead..f46036ffd 100644 --- a/src/input_common/drivers/touch_screen.h +++ b/src/input_common/drivers/touch_screen.h @@ -3,41 +3,65 @@ #pragma once +#include + #include "input_common/input_engine.h" namespace InputCommon { /** - * A button device factory representing a keyboard. It receives keyboard events and forward them - * to all button devices it created. + * A touch device factory representing a touch screen. It receives touch events and forward them + * to all touch devices it created. */ class TouchScreen final : public InputEngine { public: explicit TouchScreen(std::string input_engine_); /** - * Signals that mouse has moved. - * @param x the x-coordinate of the cursor - * @param y the y-coordinate of the cursor - * @param center_x the x-coordinate of the middle of the screen - * @param center_y the y-coordinate of the middle of the screen + * Signals that touch has moved and marks this touch point as active + * @param x new horizontal position + * @param y new vertical position + * @param finger_id of the touch point to be updated */ - void TouchMoved(float x, float y, std::size_t finger); + void TouchMoved(float x, float y, std::size_t finger_id); /** - * Sets the status of all buttons bound with the key to pressed - * @param key_code the code of the key to press + * Signals and creates a new touch point with this finger id + * @param x starting horizontal position + * @param y starting vertical position + * @param finger_id to be assigned to the new touch point */ - void TouchPressed(float x, float y, std::size_t finger); + void TouchPressed(float x, float y, std::size_t finger_id); /** - * Sets the status of all buttons bound with the key to released - * @param key_code the code of the key to release + * Signals and resets the touch point related to the this finger id + * @param finger_id to be released */ - void TouchReleased(std::size_t finger); + void TouchReleased(std::size_t finger_id); + + /// Resets the active flag for each touch point + void ClearActiveFlag(); + + /// Releases all touch that haven't been marked as active + void ReleaseInactiveTouch(); /// Resets all inputs to their initial value void ReleaseAllTouch(); + +private: + static constexpr std::size_t MAX_FINGER_COUNT = 16; + + struct TouchStatus { + std::size_t finger_id{}; + bool is_enabled{}; + bool is_active{}; + }; + + std::optional GetIndexFromFingerId(std::size_t finger_id) const; + + std::optional GetNextFreeIndex() const; + + std::array fingers{}; }; } // namespace InputCommon diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index a1b819ae0..8f0a6bbb8 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -772,65 +772,25 @@ void GRenderWindow::wheelEvent(QWheelEvent* event) { void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { QList touch_points = event->touchPoints(); for (const auto& touch_point : touch_points) { - if (!TouchUpdate(touch_point)) { - TouchStart(touch_point); - } + const auto [x, y] = ScaleTouch(touch_point.pos()); + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); + input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id()); } } void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { QList touch_points = event->touchPoints(); + input_subsystem->GetTouchScreen()->ClearActiveFlag(); for (const auto& touch_point : touch_points) { - if (!TouchUpdate(touch_point)) { - TouchStart(touch_point); - } - } - // Release all inactive points - for (std::size_t id = 0; id < touch_ids.size(); ++id) { - if (!TouchExist(touch_ids[id], touch_points)) { - touch_ids[id] = 0; - input_subsystem->GetTouchScreen()->TouchReleased(id); - } + const auto [x, y] = ScaleTouch(touch_point.pos()); + const auto [touch_x, touch_y] = MapToTouchScreen(x, y); + input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id()); } + input_subsystem->GetTouchScreen()->ReleaseInactiveTouch(); } void GRenderWindow::TouchEndEvent() { - for (std::size_t id = 0; id < touch_ids.size(); ++id) { - if (touch_ids[id] != 0) { - touch_ids[id] = 0; - input_subsystem->GetTouchScreen()->TouchReleased(id); - } - } -} - -void GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) { - for (std::size_t id = 0; id < touch_ids.size(); ++id) { - if (touch_ids[id] == 0) { - touch_ids[id] = touch_point.id() + 1; - const auto [x, y] = ScaleTouch(touch_point.pos()); - const auto [touch_x, touch_y] = MapToTouchScreen(x, y); - input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id); - } - } -} - -bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) { - for (std::size_t id = 0; id < touch_ids.size(); ++id) { - if (touch_ids[id] == static_cast(touch_point.id() + 1)) { - const auto [x, y] = ScaleTouch(touch_point.pos()); - const auto [touch_x, touch_y] = MapToTouchScreen(x, y); - input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id); - return true; - } - } - return false; -} - -bool GRenderWindow::TouchExist(std::size_t id, - const QList& touch_points) const { - return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) { - return id == static_cast(point.id() + 1); - }); + input_subsystem->GetTouchScreen()->ReleaseAllTouch(); } bool GRenderWindow::event(QEvent* event) { diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h index 4b0ce0293..841816564 100644 --- a/src/yuzu/bootmanager.h +++ b/src/yuzu/bootmanager.h @@ -217,10 +217,6 @@ private: void TouchUpdateEvent(const QTouchEvent* event); void TouchEndEvent(); - void TouchStart(const QTouchEvent::TouchPoint& touch_point); - bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point); - bool TouchExist(std::size_t id, const QList& touch_points) const; - void OnMinimalClientAreaChangeRequest(std::pair minimal_size) override; bool InitializeOpenGL(); @@ -246,8 +242,6 @@ private: bool first_frame = false; InputCommon::TasInput::TasState last_tas_state; - std::array touch_ids{}; - Core::System& system; protected: diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index ae2e62dc5..71c413e64 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -93,7 +93,7 @@ void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) { } void EmuWindow_SDL2::OnFingerUp() { - input_subsystem->GetTouchScreen()->TouchReleased(0); + input_subsystem->GetTouchScreen()->ReleaseAllTouch(); } void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { -- cgit v1.2.3