From 2913ca811ea95527d0a0ae653348e3bdc90407fd Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 20 May 2021 21:06:50 -0300 Subject: glasm: Implement TessellationEvaluationPoint --- src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index c3a2c6b70..a728225b0 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -77,6 +77,10 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal ctx.Add("MOV.F {}.x,{}.position.{};", inst, ctx.attrib_name, swizzle); } break; + case IR::Attribute::TessellationEvaluationPointU: + case IR::Attribute::TessellationEvaluationPointV: + ctx.Add("MOV.F {}.x,vertex.tesscoord.{}", inst, swizzle); + break; case IR::Attribute::PointSpriteS: case IR::Attribute::PointSpriteT: ctx.Add("MOV.F {}.x,{}.pointcoord.{};", inst, ctx.attrib_name, swizzle); -- cgit v1.2.3